Chapter House
Fully implemented
Everything it needs is in the game.
ReligionResearch + blueprint card
Once built it adds to your science. It has no other work yet.
Building window In game
What opens when you click it.
Working
Research + blueprint cardHold to demolish
3D model In game
Drag to turn · scroll to zoom
Card In game
BlueprintCommon
Chapter House
Unlocks the Chapter House
50 wood · 30 stone
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
Research: tier 3 node, base cost 900 research points.
Planned design Planned
Its planned design is built.
Chapter Houselevel 1 · staff 2 / 2
×Serves
reach to be set
Homes in reach, covered18 / 24
Consumes a month
none named yet
Provides
The cathedral chapter: 6 canons run church lands and a cathedral school (basic to higher, 12 months); doctrine bonus +25 %
Wages a worker
Very lowLowMidHighVery high
Planned window: the layout of windows; numbers are examples.
Age
Middle Age, hall 4+
Makes / needs
- Makes The cathedral chapter: 6 canons run church lands and a cathedral school (basic to higher, 12 months); doctrine bonus +25 %
- Needs A church within 100 m
Links
Why it is interesting
The church becomes an institution with its own school and voice
All stats Game data
- Model
- house 3
- Footprint
- 10 x 8 m
- Door
- front side, offset 0 m
- Build cost
- 50 wood, 30 stone
- Build work
- 3,000
- Builders at once
- 3
- Science
- 0.04 science a second
- Card slots
- 0
- Tier
- a
- Needs town hall level
- 4
States In game
The plate above the building in town.
2/2
Working
The green ring fills as the current batch is made.
2/2
High priority
Workers come here before Normal buildings.
!0/2No workers
No workers
Nobody is assigned.
0/2
Closed
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +1 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | -10 % upkeep | Cheaper to run |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +1 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % work |
| 9 | -10 % upkeep | Cheaper to run |
| 10 | Master chapter house | Serves 25 % more people |