PALE BLUE ROSELibrary

Bell Tower

Fully implemented

Everything it needs is in the game.

Watch post with nothing to warn of yet (no enemies); adds 0.004 research a tick

Building window In game

What opens when you click it.

Bell Tower
Level 1 of 10
✕
Working
Card slots
Empty
Research tier 2 + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintUncommon
Bell Tower
Unlocks the Bell Tower
20 wood · 40 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

Research: tier 2 node, base cost 300 research points.

Planned design Planned

Its planned design is built.

Bell Towerlevel 1 · staff 2 / 2
×
Mode
PrayerFire watchAlarmCurfew
Serves
reach 200 m
Homes in reach, covered18 / 24
Consumes a month
none named yet
Provides
Alarm when raiders or fire come (people shelter, the fire brigade runs); calls to prayer (faith coverage); its bell is cast from bronze.
Wages a worker
Very lowLowMidHighVery high

Planned window: the layout of windows; numbers are examples.

Age

Dark Age

Problems it fixes

  • No function

Today

"Watch post with nothing to warn of"; 4 milli science a tick.

Modes

PrayerFire watchAlarmCurfew
  • Prayer: church reach +50 % within 200 m
  • Fire watch: fire spread -50 % within 120 m
  • Alarm: raids: people shelter, militia musters
  • Curfew: crime -20 % within 150 m, taverns -25 %

Range rule

reach 200 m

Links

The player decision

One bell, one call.

Its job

Alarm when raiders or fire come (people shelter, the fire brigade runs); calls to prayer (faith coverage); its bell is cast from bronze.

Named by

All stats Game data

Model
bell tower
Footprint
5.5 x 6 m
Door
front side, offset 0 m
Build cost
20 wood, 40 stone
Build work
2,600
Builders at once
3
Science
0.08 science a second
Card slots
1
Tier
b

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+1 workersMore hands
3+10 % work speedFaster work
4-10 % upkeepCheaper to run
5Seasoned crew+10 % work speed for everyone here
6+1 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9-10 % upkeepCheaper to run
10Master bell towerServes 25 % more people

Same category