Bell Tower
Everything it needs is in the game.
Watch post with nothing to warn of yet (no enemies); adds 0.004 research a tick
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
Research: tier 2 node, base cost 300 research points.
Planned design Planned
Its planned design is built.
Planned window: the layout of windows; numbers are examples.
Age
Dark Age
Problems it fixes
- No function
Today
"Watch post with nothing to warn of"; 4 milli science a tick.
Modes
- Prayer: church reach +50 % within 200 m
- Fire watch: fire spread -50 % within 120 m
- Alarm: raids: people shelter, militia musters
- Curfew: crime -20 % within 150 m, taverns -25 %
Range rule
reach 200 m
Links
The player decision
One bell, one call.
Its job
Alarm when raiders or fire come (people shelter, the fire brigade runs); calls to prayer (faith coverage); its bell is cast from bronze.
Named by
All stats Game data
- Model
- bell tower
- Footprint
- 5.5 x 6 m
- Door
- front side, offset 0 m
- Build cost
- 20 wood, 40 stone
- Build work
- 2,600
- Builders at once
- 3
- Science
- 0.08 science a second
- Card slots
- 1
- Tier
- b
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +1 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | -10 % upkeep | Cheaper to run |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +1 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % work |
| 9 | -10 % upkeep | Cheaper to run |
| 10 | Master bell tower | Serves 25 % more people |