Fire brigade
Partly implemented - in the game, some parts are still missing
In development (dark): the building is built in the game data and not switched on in the live game yet.
ServicesAge to be setService windowServices
fire safety (place need)
Building window Planned
What will open when you click it.
Fire brigadelevel 1 · staff 2 / 2
×Serves
reach to be set
Homes in reach, covered18 / 24
Consumes a month
none named yet
Provides
fire safety (place need)
Wages a worker
Very lowLowMidHighVery high
Planned window: the layout of windows; numbers are examples.
3D model Planned
3D model: not made yet.
Card Planned
BlueprintCommon
Fire brigade
Unlocks the Fire brigade
cost to be set
The blueprint card that will unlock it, with its glyph.
Planned design Planned
What it makes and needs, what it links to and why it is worth building.
Makes / needs
- Makes fire safety (place need)
- Needs water, buckets
Notes
new (dark row)
States Planned
The plate it will show above the building in town.
2/2
Working
The green ring fills as the current batch is made.
2/2
High priority
Workers come here before Normal buildings.
!0/2No workers
No workers
Nobody is assigned.
0/2
Closed
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps.
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +2 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | -10 % upkeep | Cheaper to run |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +2 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % work |
| 9 | -10 % upkeep | Cheaper to run |
| 10 | Master fire brigade | Serves 25 % more people |