PALE BLUE ROSELibrary

Fire brigade

Partly implemented - in the game, some parts are still missing

In development (dark): the building is built in the game data and not switched on in the live game yet.

ServicesAge to be setService windowServices

fire safety (place need)

Building window Planned

What will open when you click it.

Fire brigadelevel 1 · staff 2 / 2
×
Serves
reach to be set
Homes in reach, covered18 / 24
Consumes a month
none named yet
Provides
fire safety (place need)
Wages a worker
Very lowLowMidHighVery high

Planned window: the layout of windows; numbers are examples.

3D model Planned

3D model: not made yet.

Card Planned

BlueprintCommon
Fire brigade
Unlocks the Fire brigade
cost to be set

The blueprint card that will unlock it, with its glyph.

Planned design Planned

What it makes and needs, what it links to and why it is worth building.

Makes / needs

  • Makes fire safety (place need)
  • Needs water, buckets

Notes

new (dark row)

Named by

States Planned

The plate it will show above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps.

LevelAdds
1BuiltThe starting building
2+2 workersMore hands
3+10 % work speedFaster work
4-10 % upkeepCheaper to run
5Seasoned crew+10 % work speed for everyone here
6+2 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9-10 % upkeepCheaper to run
10Master fire brigadeServes 25 % more people

Same category