PALE BLUE ROSELibrary

Bathhouse

Fully implemented

Everything it needs is in the game.

Burns 6 wood from the town's stock every month to heat its baths. A heated bathhouse is one more entertainment kind for your houses.

Building window In game

What opens when you click it.

Bathhouse
Level 1 of 10
✕
Working
Research tier 3 + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Bathhouse
Unlocks the Bathhouse
30 wood · 40 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

Research: tier 3 node, base cost 900 research points.

Planned design Planned

Its planned design is built.

Bathhouselevel 1 · staff 2 / 2
×
Mode
SteamHerbalBarberClosed
Serves
water (well or conduit within 24 m)
Homes in reach, covered18 / 24
Consumes a month
woodpeat
Provides
2 attendants
Wages a worker
Very lowLowMidHighVery high

Planned window: the layout of windows; numbers are examples.

Age

Middle Age, hall 4+

Problems it fixes

  • Entertainment counts realm-wide
  • no water, soap or plague link

Today

Burns 6 wood a month; counts as an entertainment kind and gives hygiene +3,000 bp within 24 m; no staff.

Modes

SteamHerbalBarberClosed
  • Steam: 12 fuel a month, hygiene + the bath need
  • Herbal: + herbs, illness onset -20 % in reach
  • Barber: minor wounds healed
  • Closed: in epidemics, no spread

Needs

woodpeat

Range rule

water (well or conduit within 24 m); Bath need of burghers and merchants within 100 m

Links

The player decision

Hygiene vs plague risk.

Named by

Goods and chains

What it takes in and gives out, with the buildings on the other end.

WoodNeeds

Made by

None yet
PeatNeeds

Made by

All stats Game data

Model
house 3
Footprint
10 x 12 m
Door
front side, offset 0 m
Build cost
30 wood, 40 stone
Build work
3,200
Builders at once
3
Tier
a

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+1 workersMore hands
3+10 % work speedFaster work
4-10 % upkeepCheaper to run
5Seasoned crew+10 % work speed for everyone here
6+1 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9-10 % upkeepCheaper to run
10Master bathhouseServes 25 % more people

Same category