Soap Boiler
Everything it needs is in the game.
2 workers a level turn 17 coal and 17 meat into 20 lime slaked from the town's stock. Boils fat and ash into soap.
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
| Recipe | Mode | Uses | Makes |
|---|---|---|---|
| 1 | Soap | 1 Meat, 1 Coal | 1 Slaked lime |
| 2 | Boil alum | 2 Alum stone, 1 Coal | 1 Alum |
| 3 | Potash soap | 1 Meat, 1 Potash | 1 Slaked lime |
| 4 | Lye ashes | 2 Wood ash | 1 Potash |
Its goods are used by:
Research: tier 2 node, base cost 300 research points.
Planned design Planned
Its planned design is built.
production stat sheet. Batch from the game data where it exists; values with a dotted underline are design defaults for the crafts group.
Inputs and outputs
- Makes soap (Light T5)
- Needs tallow, ash
Goods and chains
What it takes in and gives out, with the buildings on the other end.
All stats Game data
- Model
- soap boiler
- Footprint
- 8 x 6 m
- Door
- front side, offset 0 m
- Build cost
- 30 wood, 25 stone
- Build work
- 3,000
- Builders at once
- 3
- Storage
- 150 lime slaked
- Card slots
- 1
- Tier
- a
- Makes
- lime slaked
- Work per batch
- 56 ticks (2.8 s of work)
- Workers per level
- 2
- Works outdoors
- no
- Consumes
- Meat: 1; Coal: 1
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Stopped until haulers take the output away.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +2 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | +50 % storage | Bigger yard |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +2 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % lime slaked |
| 9 | +50 % storage | Bigger yard |
| 10 | Master soap boiler | +1 lime slaked from every batch |
Realm progression Planned
Paid once for the whole realm; helps every Soap Boiler you own, old and new.
| Tier | Name | Effect | Needs |
|---|---|---|---|
| I | Lime_slaked guild | +5 % lime slaked at every Soap Boiler | 1 Soap Boiler |
| II | Better tools | -10 % work time | 2 of them |
| III | Hauling roads | Haulers from every Soap Boiler walk 10 % faster | 3 of them at level 3 |
| IV | Bigger yards | +25 % storage at every Soap Boiler | 4 of them |
| V | Master builders | Upgrades cost 15 % less | one at level 5 |
| VI | Apprentices | +1 worker place from level 5 | 6 of them |
| VII | Lime_slaked charter | +10 % lime slaked | two at level 7 |
| VIII | All-season work | No slowdown outside the peak season | 8 of them |
| IX | Guild halls | Card effects here +10 % | one at level 9 |
| X | Royal lime slaked works | +15 % lime slaked, -15 % upkeep | one at level 10, 10 in the realm |