PALE BLUE ROSELibrary

Soap Boiler

Fully implemented

Everything it needs is in the game.

2 workers a level turn 17 coal and 17 meat into 20 lime slaked from the town's stock. Boils fat and ash into soap.

Building window In game

What opens when you click it.

Soap Boiler
Level 1 of 10
✕
Working
Workers−2 / 2+
PriorityClosedNormalHigh
Production
Lime slakedthis batch
Storage & realm supply
Lime_slaked here0 / 150
Realm minimumset by you
Realm maximumoff
Card slots
Empty
Upgrades · this building only
Research + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Soap Boiler
Unlocks the Soap Boiler
30 wood · 25 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

RecipeModeUsesMakes
1Soap1 Meat, 1 Coal1 Slaked lime
2Boil alum2 Alum stone, 1 Coal1 Alum
3Potash soap1 Meat, 1 Potash1 Slaked lime
4Lye ashes2 Wood ash1 Potash

Its goods are used by:

Research: tier 2 node, base cost 300 research points.

Planned design Planned

Its planned design is built.

Soap boilerProduction · level 1 · 2 / 2 workers
×
One batch (game data)
1 Meat1 Coalinto1 Slaked lime 56 ticks
Speed
Work speed100 %
Productivity90 %
Motivation75 %
Job happiness65 %
Working hours
Very shortShortMidLongVery long
Wages a worker
Very lowLowMidHighVery high
Body and mind
Physical
Mental
Danger: death a year0.1 %
Injury a year1 %
Needs reads
Around it
Smoke, 24 m-5 appeal
Fire riskhigh
Upkeep a month
Wages, 2 workers4 grain
Building1 tools
Condition100 %

production stat sheet. Batch from the game data where it exists; values with a dotted underline are design defaults for the crafts group.

Inputs and outputs

tallownewashnewintosoapnew
  • Makes soap (Light T5)
  • Needs tallow, ash

Named by

Goods and chains

What it takes in and gives out, with the buildings on the other end.

AshNeeds

Made by

None yet
SoapMakes

Needed by

None yet

All stats Game data

Model
soap boiler
Footprint
8 x 6 m
Door
front side, offset 0 m
Build cost
30 wood, 25 stone
Build work
3,000
Builders at once
3
Storage
150 lime slaked
Card slots
1
Tier
a
Makes
lime slaked
Work per batch
56 ticks (2.8 s of work)
Workers per level
2
Works outdoors
no
Consumes
Meat: 1; Coal: 1

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!2/2Storage full
Storage full

Stopped until haulers take the output away.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+2 workersMore hands
3+10 % work speedFaster work
4+50 % storageBigger yard
5Seasoned crew+10 % work speed for everyone here
6+2 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % lime slaked
9+50 % storageBigger yard
10Master soap boiler+1 lime slaked from every batch

Realm progression Planned

Paid once for the whole realm; helps every Soap Boiler you own, old and new.

TierNameEffectNeeds
ILime_slaked guild+5 % lime slaked at every Soap Boiler1 Soap Boiler
IIBetter tools-10 % work time2 of them
IIIHauling roadsHaulers from every Soap Boiler walk 10 % faster3 of them at level 3
IVBigger yards+25 % storage at every Soap Boiler4 of them
VMaster buildersUpgrades cost 15 % lessone at level 5
VIApprentices+1 worker place from level 56 of them
VIILime_slaked charter+10 % lime slakedtwo at level 7
VIIIAll-season workNo slowdown outside the peak season8 of them
IXGuild hallsCard effects here +10 %one at level 9
XRoyal lime slaked works+15 % lime slaked, -15 % upkeepone at level 10, 10 in the realm

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