Chandler
Everything it needs is in the game.
2 chandlers dip 2 candles from every beeswax of the town's stock.
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
| Recipe | Mode | Uses | Makes |
|---|---|---|---|
| 1 | Candles | 0.5 Beeswax | 1 Candles |
| 2 | Rag wicks | nothing | 1 Candles |
Research: tier 2 node, base cost 300 research points.
Planned design Planned
Its planned design is built.
production stat sheet. Batch from the game data where it exists; values with a dotted underline are design defaults for the crafts group.
Age
Middle Age
Inputs and outputs
- Makes Beeswax candles (Light T4): houses L4+, Cathedral and churches (altar), Monastery; Tallow candles (Light T2): houses, workshops; Sealing wax: Chancery, Scrivener's Office
- Needs beeswax (Honey House), tallow (Tallow Chandler), flax yarn (wicks); 2 chandlers
Range rule
a town street; fire risk mid
Why it is interesting
Beeswax burns clean and bright for churches and rich homes (Light T4); tallow is cheap and smoky: the wax supply sets which you sell.
Notes
makes tallow + beeswax candles; needs tallow, beeswax
Makes raw honey and beeswax; a honey house strains raw honey, a chandler turns wax into candles.
Named by
Goods and chains
What it takes in and gives out, with the buildings on the other end.
Made by
Made by
Made by
Needed by
Needed by
Needed by
All stats Game data
- Model
- house 4
- Footprint
- 8 x 6 m
- Door
- front side, offset 0 m
- Build cost
- 30 wood, 10 stone
- Build work
- 2,400
- Builders at once
- 3
- Storage
- 150 beeswax candle
- Card slots
- 1
- Tier
- a
- Makes
- beeswax candle
- Work per batch
- 40 ticks (2 s of work)
- Workers per level
- 2
- Works outdoors
- no
- Consumes milli
- Beeswax: 500
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Stopped until haulers take the output away.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +2 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | +50 % storage | Bigger yard |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +2 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % beeswax candle |
| 9 | +50 % storage | Bigger yard |
| 10 | Master chandler | +1 beeswax candle from every batch |
Realm progression Planned
Paid once for the whole realm; helps every Chandler you own, old and new.
| Tier | Name | Effect | Needs |
|---|---|---|---|
| I | Beeswax_candle guild | +5 % beeswax candle at every Chandler | 1 Chandler |
| II | Better tools | -10 % work time | 2 of them |
| III | Hauling roads | Haulers from every Chandler walk 10 % faster | 3 of them at level 3 |
| IV | Bigger yards | +25 % storage at every Chandler | 4 of them |
| V | Master builders | Upgrades cost 15 % less | one at level 5 |
| VI | Apprentices | +1 worker place from level 5 | 6 of them |
| VII | Beeswax_candle charter | +10 % beeswax candle | two at level 7 |
| VIII | All-season work | No slowdown outside the peak season | 8 of them |
| IX | Guild halls | Card effects here +10 % | one at level 9 |
| X | Royal beeswax candle works | +15 % beeswax candle, -15 % upkeep | one at level 10, 10 in the realm |