Monastery
What is left: its planned recipes (no live recipe yet; makes wool (planned)).
Once built it adds to your science. It has no other work yet.
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
Research: tier 2 node, base cost 300 research points.
Planned design Planned
The redesign: what changes, its window, its goods and the decision it gives. Numbers are proposals.
Planned window: the layout of windows; numbers are examples.
Age
Dark Age
Inputs and outputs
- Makes 12 / 24 / 36 monks (clergy) farm, brew, copy, heal and teach. Orders as modes: Benedictine (fields + abbey brewery), Cistercian (sheep granges, wool x1.5), Mendicant (town alms and preaching, faith reach 300 m), Hospitaller (care + guards)
- Needs Land within 48 m; novices from homes; rents in grain or wool
Links
Why it is interesting
A second, tax-free economy inside the realm that grows its own lands
Goods and chains
What it takes in and gives out, with the buildings on the other end.
All stats Game data
- Model
- house 3
- Footprint
- 14 x 12 m
- Door
- front side, offset 0 m
- Build cost
- 80 wood, 100 stone
- Build work
- 6,000
- Builders at once
- 5
- Science
- 0.06 science a second
- Card slots
- 0
- Tier
- a
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +1 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | -10 % upkeep | Cheaper to run |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +1 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % work |
| 9 | -10 % upkeep | Cheaper to run |
| 10 | Master monastery | Serves 25 % more people |