PALE BLUE ROSELibrary

Monastery

Partly implemented - in the game, some parts are still missing

What is left: its planned recipes (no live recipe yet; makes wool (planned)).

Once built it adds to your science. It has no other work yet.

Building window In game

What opens when you click it.

Monastery
Level 1 of 10
✕
Working
Research + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Monastery
Unlocks the Monastery
80 wood · 100 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

Research: tier 2 node, base cost 300 research points.

Planned design Planned

The redesign: what changes, its window, its goods and the decision it gives. Numbers are proposals.

Monasterylevel 1 · staff 2 / 2
×
Serves
reach to be set
Homes in reach, covered18 / 24
Consumes a month
wool
Provides
wool
Wages a worker
Very lowLowMidHighVery high

Planned window: the layout of windows; numbers are examples.

Age

Dark Age

Inputs and outputs

woolintowool
  • Makes 12 / 24 / 36 monks (clergy) farm, brew, copy, heal and teach. Orders as modes: Benedictine (fields + abbey brewery), Cistercian (sheep granges, wool x1.5), Mendicant (town alms and preaching, faith reach 300 m), Hospitaller (care + guards)
  • Needs Land within 48 m; novices from homes; rents in grain or wool

Links

Why it is interesting

A second, tax-free economy inside the realm that grows its own lands

Named by

Goods and chains

What it takes in and gives out, with the buildings on the other end.

All stats Game data

Model
house 3
Footprint
14 x 12 m
Door
front side, offset 0 m
Build cost
80 wood, 100 stone
Build work
6,000
Builders at once
5
Science
0.06 science a second
Card slots
0
Tier
a

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+1 workersMore hands
3+10 % work speedFaster work
4-10 % upkeepCheaper to run
5Seasoned crew+10 % work speed for everyone here
6+1 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9-10 % upkeepCheaper to run
10Master monasteryServes 25 % more people

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