Lazar House
Everything it needs is in the game.
Isolate early or lose a quarter of the town. It has no work to do yet.
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
Research: tier 2 node, base cost 300 research points.
Planned design Planned
Its planned design is built.
Planned window: the layout of windows; numbers are examples.
Age
Dark Age
Makes / needs
- Makes Isolates lepers and pox: patients' contagion x0.2; must stand 150 m from homes; pest-house mode in epidemics
- Needs 2 carers (clergy); food, bedding, alms
Why it is interesting
Isolate early or lose a quarter of the town
All stats Game data
- Model
- house 3
- Footprint
- 10 x 8 m
- Door
- front side, offset 0 m
- Build cost
- 50 wood, 30 stone
- Build work
- 3,000
- Builders at once
- 3
- Storage
- 100 food
- Card slots
- 0
- Tier
- a
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Stopped until haulers take the output away.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +1 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | +50 % storage | Bigger yard |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +1 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % work |
| 9 | +50 % storage | Bigger yard |
| 10 | Master lazar house | Serves 25 % more people |