Barber-Surgeon
Everything it needs is in the game.
It keeps up to 100 food in store. It has no other work yet.
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
Research: tier 1 node, base cost 100 research points.
Planned design Planned
Its planned design is built.
Planned window: the layout of windows; numbers are examples.
Age
Dark Age
Makes / needs
- Makes Care between healer and physician: wounds, burns, broken bones; bloodletting; shaves (bath need +)
- Needs 1 barber (trade); salves, linen
Why it is interesting
Work accidents need a surgeon near the dangerous trades
All stats Game data
- Model
- house 3
- Footprint
- 6 x 6 m
- Door
- front side, offset 0 m
- Build cost
- 30 wood, 10 stone
- Build work
- 1,500
- Builders at once
- 2
- Storage
- 100 food
- Card slots
- 0
- Tier
- a
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Stopped until haulers take the output away.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +1 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | +50 % storage | Bigger yard |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +1 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % work |
| 9 | +50 % storage | Bigger yard |
| 10 | Master barber-surgeon | Serves 25 % more people |