PALE BLUE ROSELibrary

University

Fully implemented

Everything it needs is in the game.

Lecture halls and a great library. Houses in its reach are educated like a library's, and its masters add science every day.

Building window In game

What opens when you click it.

University
Level 1 of 10
✕
Working
Workers−1 / 1+
PriorityClosedNormalHigh
Upgrades · this building only
Research tier 4 + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
University
Unlocks the University
45 wood · 75 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

Research: tier 4 node, base cost 2700 research points.

Planned design Planned

Its planned design is built.

Universitylevel 1 · staff 1 / 1
×
Mode
ArtsLawMedicineTheology
Serves
reach to be set
Homes in reach, covered18 / 24
Consumes a month
none named yet
Provides
Higher education; asks Learning T7+.
Wages a worker
Very lowLowMidHighVery high

Planned window: the layout of windows; numbers are examples.

Age

Middle Age, hall 6+

Problems it fixes

  • A second library

Today

Library-class education in reach + 30 milli science.

Modes

ArtsLawMedicineTheology
  • Arts: officials, clerks
  • Law: judges, notaries, chancellors
  • Medicine: physicians
  • Theology: clergy ranks, church +

Links

The player decision

Which faculties; fees (rich students) vs scholarships (talent).

Its job

Higher education; asks Learning T7+.

Two ages (unchanged)

Keep; the texts lose the age words

Notes

Faculties, 2 of 4, swapped once a year

Named by

All stats Game data

Model
university
Footprint
22 x 16 m
Door
front side, offset 0 m
Build cost
45 wood, 75 stone
Build work
3,000
Builders at once
4
Science
0.6 science a second
Tier
a
Card slots
0
Service
Workers per level: 1
Education
library
Levels
3

States In game

The plate above the building in town.

1/1
Working

The green ring fills as the current batch is made.

1/1
High priority

Workers come here before Normal buildings.

!0/1No workers
No workers

Nobody is assigned.

0/1
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 3 level(s).

LevelAdds
1BuiltThe starting building
2+1 workersMore hands
3+10 % work speedFaster work
4-10 % upkeepCheaper to run
5Seasoned crew+10 % work speed for everyone here
6+1 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9-10 % upkeepCheaper to run
10Master universityServes 25 % more people

Same category