PALE BLUE ROSELibrary

Star Observatory

Fully implemented

Everything it needs is in the game.

A wonder of the Middle Age, raised in four stages. Each stage cuts the price of your research by 10 %; once it is complete, each stage also adds 2.5 % to your science. One per realm.

Building window In game

What opens when you click it.

Star Observatory
Level 1 of 10
✕
Working
Upgrades · this building only
Research tier 4 + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Star Observatory
Unlocks the Star Observatory
500 wood · 520 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

Research: tier 4 node, base cost 2700 research points.

Planned design Planned

Its planned design is built.

Star Observatorystage 1 of 4 · Glory stages after
×
Mode
Star chartsNavigationAlmanacSurvey
Stages
Stage 180 dressed stone + 20 glassStage 2+ 10 lensesStage 3+ 20 bronze (armillary)Stage 4+ 4 astrolabes (Learning T8)
Effect
Star charts: the design rule, read from the town hall, never the stored age; Navigation: ships +5 % a stage; Almanac: sowing / harvest window +1 week, blight warned a…

Planned window: the layout of windows; numbers are examples.

Age

Middle Age, hall 6+

Problems it fixes

  • Does nothing live but appeal
  • the Enlightenment is cut

Today

Enlightenment wonder, 4 stages of 295 wood + 305 stone; per stage -10 % on the Industrial lump, after it +2.5 % science; LIVE BUG: both wait for age 3 and a online age never leaves Dark

Modes

Star chartsNavigationAlmanacSurvey
  • Star charts: the design rule, read from the town hall, never the stored age
  • Navigation: ships +5 % a stage
  • Almanac: sowing / harvest window +1 week, blight warned a season early
  • Survey: deposits shown 1 province link further a stage

Built from (stage materials)

dressed stoneglasscandlesnew

Links

The player decision

Ships, farms or prospecting on top of research

Two ages (merged)

Middle Age wonder, hall 6: every stage cuts research costs 10 %; finished, every stage adds 2.5 % science

Named by

Goods and chains

What it takes in and gives out, with the buildings on the other end.

All stats Game data

Model
m12c_star_observatory
Footprint
20 x 20 m
Door
front side, offset 0 m
Build cost
500 wood, 520 stone
Build work
36,000
Builders at once
8
Tier
a
Built in stages
yes
Levels
{"goods": {"wood": 500, "stone": 520}, "work": 36000}, {"goods": {"wood": 500, "stone": 520}, "work": 36000}, {"goods": {"wood": 500, "stone": 520}, "work": 36000}, {"goods": {"wood": 500, "stone": 520}, "work": 36000}

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 4 level(s).

LevelAdds
1BuiltThe starting building
2+1 workersMore hands
3+10 % work speedFaster work
4-10 % upkeepCheaper to run
5Seasoned crew+10 % work speed for everyone here
6+1 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9-10 % upkeepCheaper to run
10Master star observatoryServes 25 % more people

Same category