Consulate
Everything it needs is in the game.
A house for foreign envoys and merchants' letters. Its staff add a small science income.
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
Research: tier 3 node, base cost 900 research points.
Planned design Planned
Its planned design is built.
Planned window: the layout of windows; numbers are examples.
Age
Middle Age, hall 4+
Problems it fixes
- Research trickle
- influence clashes with the design rules
Today
Envoys' house: 2 staff, upkeep 25, 5 milli science; "treaties come later". The world Sim's envoys court city states for influence points.
Modes
- Trade pact: tolls -50 % both ways, contracts in real goods
- Safe conduct: the partner's caravans pass your toll houses free
- Exchange: scholars, +5 % research for both
- Gifts: real goods (wine T5+, jewellery, beasts)
The player decision
Which partner, which pact.
Its job
Trade treaties with other realms: cheaper merchants, caravan contracts; gifts (wine T5+, jewellery) raise the relation.
Notes
One partner per consulate, discovered realms only
All stats Game data
- Model
- consulate
- Footprint
- 12 x 12 m
- Door
- front side, offset 0 m
- Build cost
- 50 wood, 70 stone
- Build work
- 4,000
- Builders at once
- 4
- Science
- 0.1 science a second
- Tier
- a
- Card slots
- 0
- Service
- Workers per level: 2
- Levels
- 1
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +2 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | -10 % upkeep | Cheaper to run |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +2 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % work |
| 9 | -10 % upkeep | Cheaper to run |
| 10 | Master consulate | Serves 25 % more people |