Zoo
Everything it needs is in the game.
Your keeper leads animals home from your provinces into its pens. Every species on show makes the houses around it happier; three of one land form a collection that draws visitors.
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
Research: tier 4 node, base cost 2700 research points.
Planned design Planned
Its planned design is built.
Planned window: the layout of windows; numbers are examples.
Planned name
Menagerie (today: Zoo)
Age
Middle Age, hall 4+
Problems it fixes
- The same happiness for every class
- animals eat generic food
Today
4 / 8 / 12 pens; +3 happiness a species within 96 m (max +15); 2 food a species a month.
Modes
- Royal: nobles only, x2, within 300 m
- Public: everyone +3 a species, 1 coin entry
- Breeding: lions, bears, falcons as gifts to discovered realms
Needs
The player decision
Noble prestige vs crowd happiness vs diplomacy.
Two ages (renamed)
Menagerie
Goods and chains
What it takes in and gives out, with the buildings on the other end.
All stats Game data
- Model
- m12c_zoo
- Footprint
- 16 x 12 m
- Door
- front side, offset 0 m
- Build cost
- 80 wood, 40 stone
- Build work
- 3,500
- Builders at once
- 4
- Tier
- b
- Service
- Workers per level: 1
- Levels
- 3
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 3 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +1 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | -10 % upkeep | Cheaper to run |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +1 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % work |
| 9 | -10 % upkeep | Cheaper to run |
| 10 | Master zoo | Serves 25 % more people |