Bank
Everything it needs is in the game.
Serves Its area
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
Research: tier 4 node, base cost 2700 research points.
Planned design Planned
Its planned design is built.
Planned window: the layout of windows; numbers are examples.
Age
Middle Age
Its job
Middle Age: issues gold coin (the coin issuer); credit and deposits for realms.
Two ages (merged)
Middle Age; issues the gold coin (see Six rules)
Notes
in the data, not playable yet: Middle Age; issues the gold coin (see Six rules)
In the game data, not placeable yet (AGE_BUILDINGS).
All stats Game data
- Model
- m12c_bank
- Footprint
- 10 x 10 m
- Door
- front side, offset 0 m
- Build cost
- 75 wood, 65 stone
- Build work
- 4,500
- Builders at once
- 4
- Tier
- b
- Service
- Workers per level: 2
- Levels
- 1
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +1 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | -10 % upkeep | Cheaper to run |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +1 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % work |
| 9 | -10 % upkeep | Cheaper to run |
| 10 | Master bank | Serves 25 % more people |