PALE BLUE ROSELibrary

Library

Fully implemented

Everything it needs is in the game.

Educated households within its reach make half as much science again. It builds on a school: a house that no school reaches gains nothing from it.

Building window In game

What opens when you click it.

Library
Level 1 of 10
✕
Working
Workers−1 / 1+
PriorityClosedNormalHigh
Upgrades · this building only
Research tier 3 + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Library
Unlocks the Library
50 wood · 85 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

Research: tier 3 node, base cost 900 research points.

Planned design Planned

Its planned design is built.

Librarylevel 1 · staff 1 / 1
×
Mode
Learning need of burghers and merchants within 150 m; Higher schoolbasiccharters, chancery and scrivener +20 %.
Serves
reach to be set
Homes in reach, covered18 / 24
Consumes a month
none named yet
Provides
Education; asks Learning T5 books.
Wages a worker
Very lowLowMidHighVery high

Planned window: the layout of windows; numbers are examples.

Age

Middle Age, hall 4+

Problems it fixes

  • A science multiplier that asks for no books

Today

Educated households within 42 / 70 / 94 m make +50 % science.

Modes

Learning need of burghers and merchants within 150 m; Higher schoolbasiccharters, chancery and scrivener +20 %.
  • Learning need of burghers and merchants within 150 m; Higher school
  • basic: to higher in 12 months; Archive
  • charters, chancery and scrivener +20 %.

Links

The player decision

Lend (happiness) vs teach (careers) vs archive (diplomacy).

Its job

Education; asks Learning T5 books.

Two ages (unchanged)

Keep; the texts lose the age words

Notes

Lending

Named by

All stats Game data

Model
m12c_library
Footprint
12 x 10 m
Door
front side, offset 0 m
Build cost
50 wood, 85 stone
Build work
4,000
Builders at once
4
Tier
a
Service
Workers per level: 1
Education
library
Levels
3

States In game

The plate above the building in town.

1/1
Working

The green ring fills as the current batch is made.

1/1
High priority

Workers come here before Normal buildings.

!0/1No workers
No workers

Nobody is assigned.

0/1
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 3 level(s).

LevelAdds
1BuiltThe starting building
2+1 workersMore hands
3+10 % work speedFaster work
4-10 % upkeepCheaper to run
5Seasoned crew+10 % work speed for everyone here
6+1 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9-10 % upkeepCheaper to run
10Master libraryServes 25 % more people

Same category