PALE BLUE ROSELibrary

Watch Tower

Fully implemented

Everything it needs is in the game.

A lookout over the town. Its lookouts chart the land around the town and add a little research.

Building window In game

What opens when you click it.

Watch Tower
Level 1 of 10
✕
Working
Research tier 1 + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintUncommon
Watch Tower
Unlocks the Watch Tower
25 wood · 30 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

Research: tier 1 node, base cost 100 research points.

Planned design Planned

Its planned design is built.

Watch Towerlevel 1
×
Mode
WatchArchersBeaconAlarm
Units
2companies
1in training
T2kit grade
40men
Upkeep a month
to be set
Pay
Very lowLowMidHighVery high

Planned window: the layout of windows; numbers are examples.

Problems it fixes

  • Watches nothing while raider classes exist in the data

Today

No staff, 25 wood + 30 stone, 3 milli research a tick, "no enemies in this milestone"; research T1

Modes

WatchArchersBeaconAlarm
  • Watch: sight 48 / 72 / 96 m by level, a raid in reach is warned a month early
  • Archers: 2 arrow sheaves a month + Weapons T2
  • Beacon: 2 wood a month, 10 a lighting for sight, warning, smaller raids
  • Alarm: adults within 64 m shelter (work stops, loot -50 %)

Links

Bell tower alarmBeacon chainPalisadeMural towerScouts' lodgeraider scouting 1400 pm

The player decision

Eyes on the border or hands in the field; posted archers eat arrows forever

Its job

Lifts the map fog in its radius, warns of raids, posts archers (weapons upkeep).

Named by

All stats Game data

Model
bell tower
Footprint
5.5 x 5.5 m
Door
front side, offset 0 m
Build cost
25 wood, 30 stone
Build work
2,400
Builders at once
3
Science
0.06 science a second
Tier
b

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+1 workersMore hands
3+10 % work speedFaster work
4-10 % upkeepCheaper to run
5Seasoned crew+10 % work speed for everyone here
6+1 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9-10 % upkeepCheaper to run
10Master watch towerServes 25 % more people

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