Armour Smithy
Everything it needs is in the game.
Anvils, plate stakes and a mail bench. Its smiths forge iron, leather and steel, one of each for every batch; it grows to four levels.
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
| Recipe | Mode | Uses | Makes |
|---|---|---|---|
| 1 | Mail and plate | Mail and plate: iron, steel and leather make 1 armour. | |
| 2 | Padded | 2 Wool | 1 Armour |
| 3 | Leather | 2 Leather | 1 Armour |
| 4 | 3 Iron | 1 Armour | |
| 5 | Barding | 3 Steel, 1 Leather | 2 Armour |
| 6 | |||
| 7 | Plate | Plate: 2 plate steel and 1 leather make 2 armour, forged and riveted plate. The slowest armour. | |
Research: tier 3 node, base cost 900 research points.
Planned design Planned
Its planned design is built.
production stat sheet. Batch from the game data where it exists; values with a dotted underline are design defaults for the military group.
Problems it fixes
- Steel in every unit: a Dark Age town cannot arm one man
- steel's only reader
Today
Same frame; 1 iron + 1 leather + 1 steel into armour; the caravan buys it
Modes
- Padded: T1
- Leather: T2-T3
- Mail: T4, wire: 2x work
- Plate: T6-T8, needs a Hammer mill
- Barding: 3 steel + 1 leather into Armour T1-T10, shields, barding
Inputs and outputs
The player decision
Mail (iron, slow) or plate (steel, fast at high level); men's armour or horses' barding
Its job
Armour T1-T10 for barracks and stables; export.
Named by
Goods and chains
What it takes in and gives out, with the buildings on the other end.
All stats Game data
- Model
- armour smithy
- Footprint
- 12 x 10 m
- Door
- front side, offset 0 m
- Build cost
- 40 wood, 40 stone, 10 iron
- Build work
- 3,000
- Builders at once
- 4
- Storage
- 150 stone, 150 tools
- Tier
- a
- Card slots
- 1
- Levels
- 4
- Makes
- tools
- Work per batch
- 69 ticks (3.45 s of work)
- Workers per level
- 2
- Works outdoors
- no
- Consumes
- Wood: 1; Stone: 1
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Stopped until haulers take the output away.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 4 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +2 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | +50 % storage | Bigger yard |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +2 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % tools |
| 9 | +50 % storage | Bigger yard |
| 10 | Master armour smithy | +1 tools from every batch |