PALE BLUE ROSELibrary

Muster field

Fully implemented

Everything it needs is in the game.

It keeps up to 200 food in store. It has no other work yet.

Building window In game

What opens when you click it.

Muster field
Level 1 of 10
✕
Working
Storage & realm supply
Food here0 / 200
Realm minimumset by you
Realm maximumoff
Research + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Muster field
Unlocks the Muster field
80 wood · 100 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

Research: tier 2 node, base cost 300 research points.

Planned design Planned

Its planned design is built.

Muster fieldlevel 1
×
Units
2companies
1in training
T2kit grade
40men
Upkeep a month
bannersnew
Pay
Very lowLowMidHighVery high

Planned window: the layout of windows; numbers are examples.

Age

Dark Age

Needs

bannersnew
  • Makes Bands form here: muster time halved, kit drawn from an Armoury in reach; a reviewed band +50 resolve in its first battle
  • Needs Open ground, a banner

Links

Why it is interesting

The army stands on the map before it marches

Notes

dragged plot, 16-64 tiles

Named by

Goods and chains

What it takes in and gives out, with the buildings on the other end.

BannersNeeds

Made by

None yet

All stats Game data

Model
barracks
Footprint
14 x 12 m
Door
front side, offset 0 m
Build cost
80 wood, 100 stone
Build work
6,000
Builders at once
5
Storage
200 food
Card slots
0
Tier
a

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!2/2Storage full
Storage full

Stopped until haulers take the output away.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+1 workersMore hands
3+10 % work speedFaster work
4+50 % storageBigger yard
5Seasoned crew+10 % work speed for everyone here
6+1 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9+50 % storageBigger yard
10Master muster fieldServes 25 % more people

Same category