Runestone Ring
Everything it needs is in the game.
A ring of carved runestones around a meeting place. A monument: once finished, it raises the appeal of your houses within 16 m.
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
Research: tier 3 node, base cost 900 research points.
Planned design Planned
Its planned design is built.
Planned window: the layout of windows; numbers are examples.
Problems it fixes
- Same as the obelisk
Today
5 wood + 40 stone, appeal 12 within 16 m; ancient pick
Modes
- Saga: levy and militia resolve +50, Field XP +10 %
- Midwinter: 20 ale
Built from (stage materials)
The player decision
Same pick
Goods and chains
What it takes in and gives out, with the buildings on the other end.
All stats Game data
- Model
- runestone ring
- Footprint
- 14 x 14 m
- Door
- front side, offset 0 m
- Build cost
- 5 wood, 40 stone
- Build work
- 1,500
- Builders at once
- 4
- Tier
- a
- Card slots
- 0
- Decor
- Tier: 1; Appeal: 12; Reach m: 16; Family: art
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +1 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | -10 % upkeep | Cheaper to run |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +1 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % work |
| 9 | -10 % upkeep | Cheaper to run |
| 10 | Master runestone ring | Serves 25 % more people |