PALE BLUE ROSELibrary

Palisade and ditch

Partly implemented - in the game, some parts are still missing

What is left: its own 3D model; its planned recipes (no live recipe yet; makes stone (planned)).

Where the line runs is a city plan: every metre is upkeep forever and caps growth. It has no work to do yet.

Building window In game

What opens when you click it.

Palisade and ditch
Level 1 of 10
✕
Working
Research + blueprint cardHold to demolish

3D model In game

Model coming
The Palisade and ditch has no 3D model of its own yet.

Card In game

BlueprintCommon
Palisade and ditch
Unlocks the Palisade and ditch
80 wood · 100 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

Research: tier 2 node, base cost 300 research points.

Planned design Planned

The redesign: what changes, its window, its goods and the decision it gives. Numbers are proposals.

Palisade and ditchlevel 1
×
Units
2companies
1in training
T2kit grade
40men
Upkeep a month
woodstonedressed stonelime mortar
Pay
Very lowLowMidHighVery high

Planned window: the layout of windows; numbers are examples.

Age

Dark Age

Inputs and outputs

woodstonedressed stonelime mortarintostone
  • Makes Raiders are refused by walls : inside is safe, fields outside are not; HP 100 a 2 m segment (stone 400); the ditch costs an assault a day / defence
  • Needs 2 wood a segment; stone: 3 dressed stone + 1 lime mortar; rot 1 % HP a month

Links

GatehouseMural towerWet moatSappers' lodgewalled-town keystone: walk -10 %immigration -20 %

Why it is interesting

Where the line runs is a city plan: every metre is upkeep forever and caps growth

Notes

stone M4; dragged line

Upgrades to: curtain wall

(planned)

Named by

Goods and chains

What it takes in and gives out, with the buildings on the other end.

All stats Game data

Model
barracks
Footprint
14 x 12 m
Door
front side, offset 0 m
Build cost
80 wood, 100 stone
Build work
6,000
Builders at once
5
Card slots
0
Tier
a

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+1 workersMore hands
3+10 % work speedFaster work
4-10 % upkeepCheaper to run
5Seasoned crew+10 % work speed for everyone here
6+1 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9-10 % upkeepCheaper to run
10Master palisade and ditchServes 25 % more people

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