Sappers' lodge
What is left: its own 3D model.
It keeps up to 150 wood and 150 stone in store. It has no other work yet.
Building window In game
What opens when you click it.
3D model In game
Model coming
The Sappers' lodge has no 3D model of its own yet.
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
Research: tier 3 node, base cost 900 research points.
Planned design Planned
The redesign: what changes, its window, its goods and the decision it gives. Numbers are proposals.
Planned window: the layout of windows; numbers are examples.
Age
Middle Age, hall 5+
Needs
- Makes Sappers: a tower falls in 30 days, countermining halves enemy mining, field works in a day
- Needs Miners (from iron / coal mines), 2 tools, 10 timber props a mine
Links
Why it is interesting
A mining town is a siege power
Goods and chains
What it takes in and gives out, with the buildings on the other end.
All stats Game data
- Model
- barracks
- Footprint
- 10 x 8 m
- Door
- front side, offset 0 m
- Build cost
- 50 wood, 30 stone
- Build work
- 3,000
- Builders at once
- 3
- Storage
- 150 wood, 150 stone
- Card slots
- 0
- Tier
- a
- Needs town hall level
- 5
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Stopped until haulers take the output away.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +1 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | +50 % storage | Bigger yard |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +1 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % work |
| 9 | +50 % storage | Bigger yard |
| 10 | Master sappers' lodge | Serves 25 % more people |