PALE BLUE ROSELibrary

Finery Forge

Fully implemented

Everything it needs is in the game.

2 workers a level turn 8 coal and 17 pig iron into 20 bar iron from the town's stock. Refines pig iron.

Building window In game

What opens when you click it.

Finery Forge
Level 1 of 10
✕
Working
Workers−2 / 2+
PriorityClosedNormalHigh
Production
Ironthis batch
Storage & realm supply
Iron here0 / 150
Realm minimumset by you
Realm maximumoff
Card slots
Empty
Upgrades · this building only
Research + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Finery Forge
Unlocks the Finery Forge
50 wood · 50 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

RecipeModeUsesMakes
1Fine iron2 Pig iron, 1 Coal1 Iron
2Steel2 Pig iron, 2 Coal1 Steel

Its goods are used by:

Research: tier 4 node, base cost 2700 research points.

Planned design Planned

Its planned design is built.

Finery ForgeProduction · level 1 · 2 / 2 workers
×
One batch (game data)
2 pig ironnew1 Coalinto1 Iron 70 ticks
Speed
Work speed100 %
Productivity90 %
Motivation70 %
Job happiness50 %
Working hours
Very shortShortMidLongVery long
Wages a worker
Very lowLowMidHighVery high
Body and mind
Physical
Mental
Danger: death a year0.3 %
Injury a year3 %
Needs none
Around it
Smoke, 24 m-5 appeal
Fire riskhigh
Upkeep a month
Wages, 2 workers2 grain
Building1 tools
Condition100 %

production stat sheet. Batch from the game data where it exists; values with a dotted underline are design defaults for the industry group.

Age

Middle Age, hall 6+

Inputs and outputs

pig ironnewcharcoalnewintoironbar ironnew
  • Makes bar iron
  • Needs pig iron, charcoal, a water hammer (river)

Links

weapon and armour smithiesNail Smith Esteel forge

Why it is interesting

the second stage; trip hammers compete for water

Named by

Goods and chains

What it takes in and gives out, with the buildings on the other end.

All stats Game data

Model
workshop blacksmith
Footprint
8 x 6 m
Door
front side, offset 0 m
Build cost
50 wood, 50 stone
Build work
4,200
Builders at once
3
Storage
150 iron
Card slots
1
Tier
a
Makes
iron
Work per batch
70 ticks (3.5 s of work)
Workers per level
2
Works outdoors
no
Consumes
Pig iron: 2; Coal: 1

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!2/2Storage full
Storage full

Stopped until haulers take the output away.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+2 workersMore hands
3+10 % work speedFaster work
4+50 % storageBigger yard
5Seasoned crew+10 % work speed for everyone here
6+2 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % iron
9+50 % storageBigger yard
10Master finery forge+1 iron from every batch

Realm progression Planned

Paid once for the whole realm; helps every Finery Forge you own, old and new.

TierNameEffectNeeds
IIron guild+5 % iron at every Finery Forge1 Finery Forge
IIBetter tools-10 % work time2 of them
IIIHauling roadsHaulers from every Finery Forge walk 10 % faster3 of them at level 3
IVBigger yards+25 % storage at every Finery Forge4 of them
VMaster buildersUpgrades cost 15 % lessone at level 5
VIApprentices+1 worker place from level 56 of them
VIIIron charter+10 % irontwo at level 7
VIIIAll-season workNo slowdown outside the peak season8 of them
IXGuild hallsCard effects here +10 %one at level 9
XRoyal iron works+15 % iron, -15 % upkeepone at level 10, 10 in the realm

Same category