Bronze Smelter
Everything it needs is in the game.
Smelts a bronze ingot from every 2 copper ore and 1 tin ore of the town's stock.
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
| Recipe | Mode | Uses | Makes |
|---|---|---|---|
| 1 | Bronze | 2 Copper ore, 1 Tin ore | 1 Bronze ingot |
| 2 | Bell metal | 3 Copper ore, 2 Tin ore | 2 Bronze ingot |
| 3 | Copper | 2 Copper ore, 1 Coal | 1 Copper |
| 4 | Speculum | 1 Copper ore, 1 Tin ore | 1 Bronze ingot |
| 5 | Silver | 2 Silver ore, 1 Coal | 1 Silver ingot |
Its goods are used by:
Research: tier 2 node, base cost 300 research points.
Planned design Planned
Its planned design is built.
production stat sheet. Batch from the game data where it exists; values with a dotted underline are design defaults for the industry group.
Age
Dark Age
Problems it fixes
- one alloy
- copper alone has no use
- tin is 1 deposit per 200 provinces
- placeholder
Today
2 copper ore + 1 tin ore into 1 bronze ingot in 56 ticks; only the bronze tool workshop reads bronze
Modes
- Bronze: 2 copper ore + 1 tin ore into 1 bronze ingot
- Bell metal: 3 copper ore + 1.5 tin ore into 1 bell metal (Foundry bells, clock chimes)
- Copper: 2 copper ore + 1 charcoal into 1 copper bar
- Speculum: (L6) 1 copper ore + 1 tin ore into 1 speculum (metal mirrors, the Straits Lighthouse's reflector)
Inputs and outputs
The player decision
tin-rich realm: bronze and bells; tin-poor: copper and brass, bronze by trade
Its job
Bronze for tools, bells (bell tower) and statues (Art T6).
Goods and chains
What it takes in and gives out, with the buildings on the other end.
Made by
Made by
Made by
Needed by
Needed by
Needed by
Needed by
All stats Game data
- Model
- workshop blacksmith
- Footprint
- 8 x 6 m
- Door
- front side, offset 0 m
- Build cost
- 30 wood, 30 stone
- Build work
- 3,000
- Builders at once
- 3
- Storage
- 150 bronze ingot
- Card slots
- 1
- Tier
- a
- Makes
- bronze ingot
- Work per batch
- 56 ticks (2.8 s of work)
- Workers per level
- 2
- Works outdoors
- no
- Consumes
- Copper ore: 2; Tin ore: 1
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Stopped until haulers take the output away.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +2 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | +50 % storage | Bigger yard |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +2 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % bronze ingot |
| 9 | +50 % storage | Bigger yard |
| 10 | Master bronze smelter | +1 bronze ingot from every batch |
Realm progression Planned
Paid once for the whole realm; helps every Bronze Smelter you own, old and new.
| Tier | Name | Effect | Needs |
|---|---|---|---|
| I | Bronze_ingot guild | +5 % bronze ingot at every Bronze Smelter | 1 Bronze Smelter |
| II | Better tools | -10 % work time | 2 of them |
| III | Hauling roads | Haulers from every Bronze Smelter walk 10 % faster | 3 of them at level 3 |
| IV | Bigger yards | +25 % storage at every Bronze Smelter | 4 of them |
| V | Master builders | Upgrades cost 15 % less | one at level 5 |
| VI | Apprentices | +1 worker place from level 5 | 6 of them |
| VII | Bronze_ingot charter | +10 % bronze ingot | two at level 7 |
| VIII | All-season work | No slowdown outside the peak season | 8 of them |
| IX | Guild halls | Card effects here +10 % | one at level 9 |
| X | Royal bronze ingot works | +15 % bronze ingot, -15 % upkeep | one at level 10, 10 in the realm |