PALE BLUE ROSELibrary

Fine Smith

Fully implemented

Everything it needs is in the game.

2 workers a level turn 1 silver ingot and 1 amber into 1 jewellery from the town's stock. Works precious metal into fine ware.

Building window In game

What opens when you click it.

Fine Smith
Level 1 of 10
✕
Working
Workers−2 / 2+
PriorityClosedNormalHigh
Production
Jewellerythis batch
Storage & realm supply
Jewellery here0 / 150
Realm minimumset by you
Realm maximumoff
Card slots
Empty
Upgrades · this building only
Research + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Fine Smith
Unlocks the Fine Smith
40 wood · 35 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

RecipeModeUsesMakes
1Fine work1 Silver ingot, 1 Amber1 Jewellery
2Reliquary1 Silver ingot, 1 Gemstones1 Relics
3Bright workBright work: 1 bar of the rarest metal and 1 gemstones make 2 jewellery.
4Pearl settingPearl setting: 2 pearls and 1 copper ore (the wire setting) make 1 jewellery.

Research: tier 3 node, base cost 900 research points.

Goods and chains

What it takes in and gives out, with the buildings on the other end.

Made by

None yet
AmberNeeds

Made by

All stats Game data

Model
workshop blacksmith
Footprint
8 x 6 m
Door
front side, offset 0 m
Build cost
40 wood, 35 stone
Build work
3,600
Builders at once
3
Storage
150 jewellery
Card slots
1
Tier
a
Makes
jewellery
Work per batch
63 ticks (3.15 s of work)
Workers per level
2
Works outdoors
no
Consumes
Silver ingot: 1; Amber: 1
Needs town hall level
4

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!2/2Storage full
Storage full

Stopped until haulers take the output away.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+2 workersMore hands
3+10 % work speedFaster work
4+50 % storageBigger yard
5Seasoned crew+10 % work speed for everyone here
6+2 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % jewellery
9+50 % storageBigger yard
10Master fine smith+1 jewellery from every batch

Realm progression Planned

Paid once for the whole realm; helps every Fine Smith you own, old and new.

TierNameEffectNeeds
IJewellery guild+5 % jewellery at every Fine Smith1 Fine Smith
IIBetter tools-10 % work time2 of them
IIIHauling roadsHaulers from every Fine Smith walk 10 % faster3 of them at level 3
IVBigger yards+25 % storage at every Fine Smith4 of them
VMaster buildersUpgrades cost 15 % lessone at level 5
VIApprentices+1 worker place from level 56 of them
VIIJewellery charter+10 % jewellerytwo at level 7
VIIIAll-season workNo slowdown outside the peak season8 of them
IXGuild hallsCard effects here +10 %one at level 9
XRoyal jewellery works+15 % jewellery, -15 % upkeepone at level 10, 10 in the realm

Same category