PALE BLUE ROSELibrary

Keep

Fully implemented

Everything it needs is in the game.

The military twin of the town hall: a second climb with its own bills. It has no work to do yet.

Building window In game

What opens when you click it.

Keep
Level 1 of 10
✕
Working
Research + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Keep
Unlocks the Keep
100 wood · 250 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

Research: tier 4 node, base cost 2700 research points.

Planned design Planned

Its planned design is built.

Keeplevel 1
×
Units
2companies
1in training
T2kit grade
40men
Upkeep a month
dressed stonelime mortarironweapons
Pay
Very lowLowMidHighVery high

Planned window: the layout of windows; numbers are examples.

Age

Middle Age, hall 4+

Needs

dressed stonelime mortarironweapons
  • Makes Garrison 20 / 40 / 80; seat of a commander; siege stores 3 / 6 / 12 months; claim reach +1 province link
  • Needs 150 / 300 / 600 dressed stone + lime mortar + iron + timber; garrison food + 1 weapons a month

Links

Why it is interesting

The military twin of the town hall: a second climb with its own bills

Notes

keep, curtain castle, concentric

Upgrades to: castle

Named by

Goods and chains

What it takes in and gives out, with the buildings on the other end.

All stats Game data

Model
bell tower
Footprint
16 x 16 m
Door
front side, offset 0 m
Build cost
100 wood, 250 stone
Build work
12,000
Builders at once
6
Card slots
0
Tier
a
Needs town hall level
4

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+1 workersMore hands
3+10 % work speedFaster work
4-10 % upkeepCheaper to run
5Seasoned crew+10 % work speed for everyone here
6+1 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9-10 % upkeepCheaper to run
10Master keepServes 25 % more people

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