PALE BLUE ROSELibrary

Arbalester

Fully implemented

Everything it needs is in the game.

It keeps up to 100 wood and 50 stone in store. It has no other work yet.

Building window In game

What opens when you click it.

Arbalester
Level 1 of 10
✕
Working
Storage & realm supply
Wood here0 / 100
Realm minimumset by you
Realm maximumoff
Research + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Arbalester
Unlocks the Arbalester
50 wood · 30 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

RecipeModeUsesMakes
1Steel crossbowSteel crossbow: 1 steel and 2 wood make 1 weapons - a steel bow on a wooden stock.
2Iron crossbowIron crossbow: 1 iron and 2 wood make 1 weapons - the older iron bow.

Its goods are used by:

Research: tier 3 node, base cost 900 research points.

Planned design Planned

Its planned design is built.

ArbalesterProduction · level 1 · 2 / 2 workers
×
One batch
steelhornnewsinewnewintoweaponsboltsnew to be set
Speed
Work speed100 %
Productivity90 %
Motivation70 %
Job happiness55 %
Working hours
Very shortShortMidLongVery long
Wages a worker
Very lowLowMidHighVery high
Body and mind
Physical
Mental
Danger: death a year1 %
Injury a year5 %
Needs none
Around it
Noise, 24 m-2 appeal
Fire risklow
Upkeep a month
Wages, 2 workers2 grain
Building1 tools
Condition100 %

production stat sheet. Batch from the game data where it exists; values with a dotted underline are design defaults for the military group.

Age

Middle Age, hall 5+

Inputs and outputs

steelhornnewsinewnewwoodironintoweaponsboltsnew
  • Makes Crossbows (Weapons T5), bolts
  • Needs Steel or horn + sinew, wood, iron

Links

Why it is interesting

A crossbowman trains in a month, a longbowman in a year: coin vs time

Notes

crossbow maker

Named by

Goods and chains

What it takes in and gives out, with the buildings on the other end.

SteelNeeds

Made by

HornNeeds

Made by

SinewNeeds

Made by

None yet
WoodNeeds

Made by

None yet
BoltsMakes

Needed by

All stats Game data

Model
barracks
Footprint
10 x 8 m
Door
front side, offset 0 m
Build cost
50 wood, 30 stone
Build work
3,000
Builders at once
3
Storage
100 wood, 50 stone
Card slots
0
Tier
a
Needs town hall level
5

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!2/2Storage full
Storage full

Stopped until haulers take the output away.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+1 workersMore hands
3+10 % work speedFaster work
4+50 % storageBigger yard
5Seasoned crew+10 % work speed for everyone here
6+1 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9+50 % storageBigger yard
10Master arbalesterServes 25 % more people

Same category