PALE BLUE ROSELibrary

Dirt Road

Fully implemented

Everything it needs is in the game.

Road, 1 tile (2 m) wide, free but for work (40 a tile), move cost 7; dragged tile to tile; right-drag erases

Building window In game

What opens when you click it.

Dirt Road
Level 1 of 10
✕
Working
Open from the startHold to demolish

3D model In game

Painted on the ground
The Dirt Road is drawn per tile in the game, not as a 3D model.

Card In game

BlueprintCommon
Dirt Road
Unlocks the Dirt Road
free

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

Open from the founding.

Planned design Planned

Its planned design is built.

Dirt Roadlevel 1 · staff 2 / 2
×
Mode
TrackCausewayDrove road
Serves
reach to be set
Homes in reach, covered18 / 24
Consumes a month
none named yet
Provides
Wear: after 300 cart passes the road is rutted (move 9) until a labour party mends it (10 work a tile)
Wages a worker
Very lowLowMidHighVery high

Planned window: the layout of windows; numbers are examples.

Age

Dark Age

Problems it fixes

  • No wear, no carts
  • Gravel road and paved highway are named only by dark house rows

Today

1 tile (2 m) wide, free, 40 work a tile, move cost 7 (grass 10).

Modes

TrackCausewayDrove road
  • Track: carts at 70 % speed
  • Causeway: wetland, 1 wood a tile, passable in floods
  • Drove road: herds pass without trampling fields

Links

The player decision

Where carts may go.

Notes

Drag kinds

All stats Game data

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+1 workersMore hands
3+10 % work speedFaster work
4-10 % upkeepCheaper to run
5Seasoned crew+10 % work speed for everyone here
6+1 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9-10 % upkeepCheaper to run
10Master dirt roadServes 25 % more people

Same category