Fodder Store
Everything it needs is in the game.
A store for the winter fodder. It takes food, oats, barley and beans, and holds 500 units of all of them together.
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
Research: tier 2 node, base cost 300 research points.
Planned design Planned
Its planned design is built.
Planned window: the layout of windows; numbers are examples.
Age
Dark Age
Inputs and outputs
- Makes Fodder (hay, oats, bran, chaff): barns within 64 m in winter, Army Stable (cavalry), Quartermaster depot (campaign fodder), Inn (travellers' horses)
- Needs hay, oats, bran, chaff, turnips; 1 keeper
Range rule
beside barns or the army stable; serves within 64 m; fire risk high
Why it is interesting
Herds and cavalry eat all winter: fodder stored next to them keeps beasts alive and armies moving.
Goods and chains
What it takes in and gives out, with the buildings on the other end.
All stats Game data
- Model
- fodder store
- Footprint
- 8 x 6 m
- Door
- front side, offset 0 m
- Build cost
- 30 wood, 25 stone
- Build work
- 3,000
- Builders at once
- 3
- Storage
- 300 food, 200 oats, 200 barley, 200 beans
- Shared room
- 500
- Card slots
- 0
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Stopped until haulers take the output away.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +1 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | +50 % storage | Bigger yard |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +1 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % work |
| 9 | +50 % storage | Bigger yard |
| 10 | Master fodder store | Serves 25 % more people |