PALE BLUE ROSELibrary

Victory Column

Fully implemented

Everything it needs is in the game.

A column wound with carved battle scenes. A monument: once finished, it raises the appeal of your houses within 20 m.

Building window In game

What opens when you click it.

Victory Column
Level 1 of 10
✕
Working
Research tier 4 + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Victory Column
Unlocks the Victory Column
5 wood · 80 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

Research: tier 4 node, base cost 2700 research points.

Planned design Planned

Its planned design is built.

Victory Columnstage 1 of 4 · Glory stages after
×
Mode
ChronicleAnnals
Stages
stage materials to be set
Effect
Chronicle: one carved drum a victory, endless; Annals: veterans' Field XP +2 % a drum (max +20 %)

Planned window: the layout of windows; numbers are examples.

Problems it fixes

  • Decor only

Today

5 wood + 80 stone, appeal 16 within 20 m; victory pick

Modes

ChronicleAnnals
  • Chronicle: one carved drum a victory, endless
  • Annals: veterans' Field XP +2 % a drum (max +20 %)

Built from (stage materials)

marble

Links

The player decision

It grows only while you keep winning

Goods and chains

What it takes in and gives out, with the buildings on the other end.

MarbleNeeds

Made by

None yet

All stats Game data

Model
victory column
Footprint
8 x 8 m
Door
front side, offset 0 m
Build cost
5 wood, 80 stone
Build work
3,000
Builders at once
4
Tier
a
Card slots
0
Decor
Tier: 2; Appeal: 16; Reach m: 20; Family: art

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+1 workersMore hands
3+10 % work speedFaster work
4-10 % upkeepCheaper to run
5Seasoned crew+10 % work speed for everyone here
6+1 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9-10 % upkeepCheaper to run
10Master victory columnServes 25 % more people

Same category