PALE BLUE ROSELibrary

Pillory and Stocks

Fully implemented

Everything it needs is in the game.

It keeps up to 50 wood in store. It has no other work yet.

Building window In game

What opens when you click it.

Pillory and Stocks
Level 1 of 10
✕
Working
Storage & realm supply
Wood here0 / 50
Realm minimumset by you
Realm maximumoff
Research + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Pillory and Stocks
Unlocks the Pillory and Stocks
30 wood · 10 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

Research: tier 1 node, base cost 100 research points.

Planned design Planned

Its planned design is built.

Pillory and Stockslevel 1 · staff 2 / 2
×
Serves
reach to be set
Homes in reach, covered18 / 24
Consumes a month
wood
Provides
Crime -2 within 80 m; petty thieves punished at once
Wages a worker
Very lowLowMidHighVery high

Planned window: the layout of windows; numbers are examples.

Age

Dark Age

Needs

wood
  • Makes Crime -2 within 80 m; petty thieves punished at once
  • Needs 5 wood; no staff

Links

Why it is interesting

Cheap and fast, but burghers within 60 m -2

Named by

Goods and chains

What it takes in and gives out, with the buildings on the other end.

WoodNeeds

Made by

None yet

All stats Game data

Model
m12c_exchange_hall
Footprint
6 x 6 m
Door
front side, offset 0 m
Build cost
30 wood, 10 stone
Build work
1,500
Builders at once
2
Storage
50 wood
Card slots
0
Tier
a

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!2/2Storage full
Storage full

Stopped until haulers take the output away.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+1 workersMore hands
3+10 % work speedFaster work
4+50 % storageBigger yard
5Seasoned crew+10 % work speed for everyone here
6+1 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9+50 % storageBigger yard
10Master pillory and stocksServes 25 % more people

Same category