PALE BLUE ROSELibrary

Chicken Coop

Partly implemented - in the game, some parts are still missing

What is left: its planned recipes (no live recipe yet; makes eggs (planned)).

The coop of a flock of poultry. Drag its yard along the coop wall; fence it and the hens run outside.

Building window In game

What opens when you click it.

Chicken Coop
Level 1 of 10
✕
Working
Research tier 2Hold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Chicken Coop
Unlocks the Chicken Coop
free

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

Research: tier 2 node, base cost 300 research points.

Planned design Planned

The redesign: what changes, its window, its goods and the decision it gives. Numbers are proposals.

Chicken CoopEggs · level 1
×
Farm type
EggsMeat; ducks and geese later
Stock
18adults
6young
24pasture limit
+2born a month
Cull rule
Keep allCull above capacityKeep halfCull oldCull all
Pasture
dragged along the barngrass 80 %
Winter hay120 / 300
Makes this month
eggsfeathersnew
Wages a worker
Very lowLowMidHighVery high

livestock window: farm type, stock, cull rule, pasture.

Makes

eggsfeathersnew

Its job

Hens give eggs and feathers (arrows, bedding, quills for ink).

Livestock

  • Herd Poultry
  • Makes eggs, chicken, feathers
  • Farm types Eggs / Meat; ducks and geese later (down for bedding)

Named by

Cull rules

Keep allno slaughter: the herd grows to the pasture's limit
Cull above capacityevery head born above the limit goes to the butcher, oldest first
Keep halfslaughter down to half the limit: most meat now, the herd regrows
Cull oldonly animals past their prime
Cull allempty the barn (to switch breed or farm type)

Goods and chains

What it takes in and gives out, with the buildings on the other end.

All stats Game data

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+1 workersMore hands
3+10 % work speedFaster work
4-10 % upkeepCheaper to run
5Seasoned crew+10 % work speed for everyone here
6+1 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9-10 % upkeepCheaper to run
10Master chicken coopServes 25 % more people

Same category