Canteen
Everything it needs is in the game.
Cooks 3 balanced meals from every barley, vegetables and fish of the town's stock, with a little wood for the fire.
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
| Recipe | Mode | Uses | Makes |
|---|---|---|---|
| 1 | Pottage | Pottage: barley, vegetables and fish make 1 balanced meal. | |
| 2 | Meat and bread | 1 Meat, 1 Bread | 2 Balanced Meal |
| 3 | Mackerel and bread | Mackerel and bread: 1 bread and 1 mackerel make 2 balanced meals. | |
| 4 | Salt fish and bread | Salt fish and bread: 1 bread and 1 salted fish make 2 balanced meals. | |
| 5 | Smoked meat and bread | Smoked meat and bread: 1 bread and 1 smoked meat make 2 balanced meals. | |
| 6 | Bread and pickles | Bread and pickles: 1 bread and 1 pickles make 2 balanced meals. | |
| 7 | Halibut in butter | Halibut in butter: 1 bread, 1 butter and 1 halibut make 3 balanced meals. | |
| 8 | Meat, keep the scraps | Meat, keep the scraps: 1 bread and 1 meat make 2 balanced meals and 1 kitchen scraps for the animals. | |
Its goods are used by:
Research: tier 2 node, base cost 300 research points.
Planned design Planned
Its planned design is built.
production stat sheet. Batch from the game data where it exists; values with a dotted underline are design defaults for the food group.
Planned name
Cookhouse (today: Canteen)
Age
Dark Age
Inputs and outputs
Range rule
within 48 m of workplaces (a cooked meal spoils in a week)
The player decision
Feed workers hot next to their work: faster, happier hands, at the cost of three food chains.
Its job
Balanced meals: the best worker food.
Two ages (renamed)
Cookhouse
Notes
makes Balanced meals: workers of buildings within 48 m (the best worker food), Barracks (soldiers' mess); needs barley, vegetables, fish or meat, bread, wood; 3 cooks; within 48 m of workplaces (a cooked meal spoils in a week)
Goods and chains
What it takes in and gives out, with the buildings on the other end.
All stats Game data
- Model
- m12c_hotel
- Footprint
- 12 x 10 m
- Door
- front side, offset 0 m
- Build cost
- 30 wood, 20 stone
- Build work
- 2,800
- Builders at once
- 3
- Storage
- 150 balanced meal
- Card slots
- 1
- Tier
- a
- Makes
- balanced meal
- Work per batch
- 14 ticks (0.7 s of work)
- Workers per level
- 2
- Works outdoors
- no
- Consumes milli
- Wood: 50; Barley: 334; Vegetables: 334; Fish: 334
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Stopped until haulers take the output away.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +2 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | +50 % storage | Bigger yard |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +2 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % balanced meal |
| 9 | +50 % storage | Bigger yard |
| 10 | Master canteen | +1 balanced meal from every batch |
Realm progression Planned
Paid once for the whole realm; helps every Canteen you own, old and new.
| Tier | Name | Effect | Needs |
|---|---|---|---|
| I | Balanced_meal guild | +5 % balanced meal at every Canteen | 1 Canteen |
| II | Better tools | -10 % work time | 2 of them |
| III | Hauling roads | Haulers from every Canteen walk 10 % faster | 3 of them at level 3 |
| IV | Bigger yards | +25 % storage at every Canteen | 4 of them |
| V | Master builders | Upgrades cost 15 % less | one at level 5 |
| VI | Apprentices | +1 worker place from level 5 | 6 of them |
| VII | Balanced_meal charter | +10 % balanced meal | two at level 7 |
| VIII | All-season work | No slowdown outside the peak season | 8 of them |
| IX | Guild halls | Card effects here +10 % | one at level 9 |
| X | Royal balanced meal works | +15 % balanced meal, -15 % upkeep | one at level 10, 10 in the realm |