PALE BLUE ROSELibrary

Paper Mill

Fully implemented

Everything it needs is in the game.

2 workers a level turn 5 wool and 2 lime slaked into 20 plaster from the town's stock. Pulps rags into paper.

Building window In game

What opens when you click it.

Paper Mill
Level 1 of 10
✕
Working
Workers−2 / 2+
PriorityClosedNormalHigh
Production
Plasterthis batch
Storage & realm supply
Plaster here0 / 150
Realm minimumset by you
Realm maximumoff
Card slots
Empty
Upgrades · this building only
Research + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Paper Mill
Unlocks the Paper Mill
40 wood · 35 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

RecipeModeUsesMakes
1Wool pulpWool pulp: 2 wool and 1 slaked lime make sheet stock.
2Rag paperRag paper: 1 clothes worn to rags and 1 slaked lime make 1 sheet stock.

Research: tier 2 node, base cost 300 research points.

Planned design Planned

Its planned design is built.

Paper millProduction · level 1 · 2 / 2 workers
×
One batch (game data)
2 Wool1 Slaked limeinto1 Plaster 63 ticks
Speed
Work speed100 %
Productivity90 %
Motivation75 %
Job happiness65 %
Working hours
Very shortShortMidLongVery long
Wages a worker
Very lowLowMidHighVery high
Body and mind
Physical
Mental
Danger: death a year0.1 %
Injury a year1 %
Needs reads
Around it
Noise, 8 m-1 appeal
Fire riskmid
Upkeep a month
Wages, 2 workers4 grain
Building1 tools
Condition100 %

production stat sheet. Batch from the game data where it exists; values with a dotted underline are design defaults for the crafts group.

Inputs and outputs

linen ragsnewwaternewintopapernew
  • Makes paper
  • Needs linen rags, water

Named by

Goods and chains

What it takes in and gives out, with the buildings on the other end.

Made by

None yet
WaterNeeds

Made by

None yet

All stats Game data

Model
paper mill
Footprint
8 x 6 m
Door
front side, offset 0 m
Build cost
40 wood, 35 stone
Build work
3,600
Builders at once
3
Storage
150 plaster
Card slots
1
Tier
a
Makes
plaster
Work per batch
63 ticks (3.15 s of work)
Workers per level
2
Works outdoors
no
Consumes
Wool: 2; Lime slaked: 1

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!2/2Storage full
Storage full

Stopped until haulers take the output away.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+2 workersMore hands
3+10 % work speedFaster work
4+50 % storageBigger yard
5Seasoned crew+10 % work speed for everyone here
6+2 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % plaster
9+50 % storageBigger yard
10Master paper mill+1 plaster from every batch

Realm progression Planned

Paid once for the whole realm; helps every Paper Mill you own, old and new.

TierNameEffectNeeds
IPlaster guild+5 % plaster at every Paper Mill1 Paper Mill
IIBetter tools-10 % work time2 of them
IIIHauling roadsHaulers from every Paper Mill walk 10 % faster3 of them at level 3
IVBigger yards+25 % storage at every Paper Mill4 of them
VMaster buildersUpgrades cost 15 % lessone at level 5
VIApprentices+1 worker place from level 56 of them
VIIPlaster charter+10 % plastertwo at level 7
VIIIAll-season workNo slowdown outside the peak season8 of them
IXGuild hallsCard effects here +10 %one at level 9
XRoyal plaster works+15 % plaster, -15 % upkeepone at level 10, 10 in the realm

Same category