Glue Boiler
Everything it needs is in the game.
2 workers a level turn 1 hides + 1 wood into 1 lime mortar from the town's stock. Boils hide scraps and sinew into glue and size.
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
| Recipe | Mode | Uses | Makes |
|---|---|---|---|
| 1 | Hide glue | 1 Hides, 1 Wood | 1 Lime mortar |
| 2 | Old leather | 1 Leather coat, 1 Wood | 1 Lime mortar |
| 3 | Old furs | 1 Warm coat, 1 Wood | 1 Lime mortar |
Its goods are used by:
Research: tier 2 node, base cost 300 research points.
Planned design Planned
Its planned design is built.
production stat sheet. Batch from the game data where it exists; values with a dotted underline are design defaults for the crafts group.
Age
Middle Age
Inputs and outputs
- Makes Hide glue: Joiner, Bindery, Instrument maker, Bowyer and fletcher (composite bows); Size: Paper mill, Painter's studio (gesso)
- Needs hide scraps (Tannery), bones, hooves, wood; 1 boiler
Range rule
outside town: smell -appeal within 24 m
Why it is interesting
Every scrap of the beast earns: glue binds books and furniture and sizes paper; without it the scraps rot.
Named by
Goods and chains
What it takes in and gives out, with the buildings on the other end.
All stats Game data
- Model
- glue boiler
- Footprint
- 8 x 6 m
- Door
- front side, offset 0 m
- Build cost
- 40 wood, 35 stone
- Build work
- 3,600
- Builders at once
- 3
- Storage
- 150 lime mortar
- Card slots
- 1
- Tier
- a
- Makes
- lime mortar
- Work per batch
- 63 ticks (3.15 s of work)
- Workers per level
- 2
- Works outdoors
- no
- Consumes
- Hides: 1; Wood: 1
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Stopped until haulers take the output away.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +2 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | +50 % storage | Bigger yard |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +2 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % lime mortar |
| 9 | +50 % storage | Bigger yard |
| 10 | Master glue boiler | +1 lime mortar from every batch |
Realm progression Planned
Paid once for the whole realm; helps every Glue Boiler you own, old and new.
| Tier | Name | Effect | Needs |
|---|---|---|---|
| I | Lime_mortar guild | +5 % lime mortar at every Glue Boiler | 1 Glue Boiler |
| II | Better tools | -10 % work time | 2 of them |
| III | Hauling roads | Haulers from every Glue Boiler walk 10 % faster | 3 of them at level 3 |
| IV | Bigger yards | +25 % storage at every Glue Boiler | 4 of them |
| V | Master builders | Upgrades cost 15 % less | one at level 5 |
| VI | Apprentices | +1 worker place from level 5 | 6 of them |
| VII | Lime_mortar charter | +10 % lime mortar | two at level 7 |
| VIII | All-season work | No slowdown outside the peak season | 8 of them |
| IX | Guild halls | Card effects here +10 % | one at level 9 |
| X | Royal lime mortar works | +15 % lime mortar, -15 % upkeep | one at level 10, 10 in the realm |