PALE BLUE ROSELibrary

Forward depot

Partly implemented - in the game, some parts are still missing

What is left: its own 3D model.

It keeps up to 100 wood and 200 food in store. It has no other work yet.

Building window In game

What opens when you click it.

Forward depot
Level 1 of 10
✕
Working
Storage & realm supply
Wood here0 / 100
Realm minimumset by you
Realm maximumoff
Research + blueprint cardHold to demolish

3D model In game

Model coming
The Forward depot has no 3D model of its own yet.

Card In game

BlueprintCommon
Forward depot
Unlocks the Forward depot
50 wood · 30 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

Research: tier 3 node, base cost 900 research points.

Planned design Planned

The redesign: what changes, its window, its goods and the decision it gives. Numbers are proposals.

Forward depotlevel 1 · 1 / 1 keeper
×
Stock
Wood0 / 100
Per good
Keep at leastset by you
Realm minimumoff
Realm maximumoff
Reach
catchment 90 m (carriers)
Wages a worker
Very lowLowMidHighVery high

Planned window: the layout of windows; numbers are examples.

Age

Middle Age, hall 4+

Makes / needs

  • Makes Relays supply 2 more province links from the Quartermaster depot; holds 400 units
  • Needs A road, 1 storekeeper; raided unless a company guards it

Links

Why it is interesting

Supply lines get a shape: cut one and an army starves

Notes

field magazine, inside owned provinces

Named by

All stats Game data

Model
storage
Footprint
10 x 8 m
Door
front side, offset 0 m
Build cost
50 wood, 30 stone
Build work
3,000
Builders at once
3
Storage
100 wood, 200 food
Card slots
0
Tier
a
Needs town hall level
4

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!2/2Storage full
Storage full

Stopped until haulers take the output away.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+1 workersMore hands
3+10 % work speedFaster work
4+50 % storageBigger yard
5Seasoned crew+10 % work speed for everyone here
6+1 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9+50 % storageBigger yard
10Master forward depotServes 25 % more people

Same category