PALE BLUE ROSELibrary

Archery Butts

Partly implemented - in the game, some parts are still missing

What is left: its own 3D model.

Once built it adds to your science. It has no other work yet.

Building window In game

What opens when you click it.

Archery Butts
Level 1 of 10
✕
Working
Research + blueprint cardHold to demolish

3D model In game

Model coming
The Archery Butts has no 3D model of its own yet.

Card In game

BlueprintCommon
Archery Butts
Unlocks the Archery Butts
50 wood · 30 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

Research: tier 2 node, base cost 300 research points.

Planned design Planned

The redesign: what changes, its window, its goods and the decision it gives. Numbers are proposals.

Archery Buttslevel 1
×
Units
2companies
1in training
T2kit grade
40men
Upkeep a month
arrowsnew
Pay
Very lowLowMidHighVery high

Planned window: the layout of windows; numbers are examples.

Age

Dark Age

Needs

arrowsnew
  • Makes The peasant sport need within 150 m; militia archers raised in reach +1 grade / Archers Drilled in 3 months; longbow (T6) men need 12 months at the range; Sunday practice: militia archers +1 tier
  • Needs Bows, arrows (bowyer) / 2 arrow sheaves a company-month, straw targets

Links

Barracksbell tower alarmBowyer and fletcherWatchtower archers

Why it is interesting

Sunday practice: fun now, defence later / Longbowmen are years of practice, not a purchase

Goods and chains

What it takes in and gives out, with the buildings on the other end.

All stats Game data

Model
barracks
Footprint
10 x 8 m
Door
front side, offset 0 m
Build cost
50 wood, 30 stone
Build work
3,000
Builders at once
3
Science
0.02 science a second
Card slots
0
Tier
a

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+1 workersMore hands
3+10 % work speedFaster work
4-10 % upkeepCheaper to run
5Seasoned crew+10 % work speed for everyone here
6+1 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9-10 % upkeepCheaper to run
10Master archery buttsServes 25 % more people

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