Pilgrimage Shrine
Everything it needs is in the game.
Once built it adds to your science. It has no other work yet.
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
Research: tier 2 node, base cost 300 research points.
Planned design Planned
Its planned design is built.
Planned window: the layout of windows; numbers are examples.
Age
Dark Age
Built from (stage materials)
- Makes Pilgrims from every discovered realm: 2 grain each, faith, busy roads and inns; +1 prestige a stage
- Needs 1 relic a stage, stone, daub, candles
Why it is interesting
The Dark Age wonder that earns, but pilgrims carry plague
Notes
4 stages
Goods and chains
What it takes in and gives out, with the buildings on the other end.
All stats Game data
- Model
- m12c_great_granary
- Footprint
- 30 x 30 m
- Door
- front side, offset 0 m
- Build cost
- 300 wood, 800 stone
- Build work
- 60,000
- Builders at once
- 12
- Science
- 0.04 science a second
- Card slots
- 0
- Tier
- a
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +1 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | -10 % upkeep | Cheaper to run |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +1 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % work |
| 9 | -10 % upkeep | Cheaper to run |
| 10 | Master pilgrimage shrine | Serves 25 % more people |