PALE BLUE ROSELibrary

Wind Turbine

Fully implemented

Everything it needs is in the game.

1 miller grinds a unit of flour from every unit of wheat with the power of the wind - the bakery turns it into bread. Its wheat is carried in.

Building window In game

What opens when you click it.

Wind Turbine
Level 1 of 10
✕
Working
Workers−1 / 1+
PriorityClosedNormalHigh
Work mode
Auto (idles on a year of stock)Keep working
Production
Flourthis batch
Storage & realm supply
Flour here0 / 150
Realm minimumset by you
Realm maximumoff
Card slots
Empty
Upgrades · this building only
Research tier 3 + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Wind Turbine
Unlocks the Wind Turbine
40 wood · 20 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

RecipeModeUsesMakes
11 Wheat1 Flour

Its goods are used by:

Research: tier 3 node, base cost 900 research points.

Planned design Planned

Its planned design is built.

Tower MillProduction · level 1 · 1 / 1 workers
×
One batch (game data)
1 Wheatinto1 Flour 10 ticks
Speed
Work speed100 %
Productivity90 %
Motivation75 %
Job happiness60 %
Working hours
Very shortShortMidLongVery long
Wages a worker
Very lowLowMidHighVery high
Body and mind
Physical
Mental
Danger: death a year0.1 %
Injury a year1 %
Needs none
Around it
Nuisancenone
Fire risklow
Upkeep a month
Wages, 1 workers1 grain
Building1 tools
Condition100 %

production stat sheet. Batch from the game data where it exists; values with a dotted underline are design defaults for the food group.

Planned name

Tower Mill (today: Wind Turbine)

Needs

wheat

Its job

Too modern for a two-age game: reskin as a post mill (flour) or retire.

Two ages (renamed)

Tower Mill (stone tower, cap and sails): new name, a real tower-mill model, the tapered-tower glyph

Goods and chains

What it takes in and gives out, with the buildings on the other end.

All stats Game data

Model
farm mill
Footprint
6 x 6 m
Door
front side, offset 0 m
Build cost
40 wood, 20 stone
Build work
3,000
Builders at once
3
Storage
150 flour, {'wheat': 40} input
Card slots
1
Tier
a
Makes
flour
Work per batch
10 ticks (0.5 s of work)
Workers per level
1
Works outdoors
no
Consumes
Wheat: 1
Supplied
yes

States In game

The plate above the building in town.

1/1
Working

The green ring fills as the current batch is made.

1/1
High priority

Workers come here before Normal buildings.

!1/1Storage full
Storage full

Stopped until haulers take the output away.

!0/1No workers
No workers

Nobody is assigned.

0/1
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+1 workersMore hands
3+10 % work speedFaster work
4+50 % storageBigger yard
5Seasoned crew+10 % work speed for everyone here
6+1 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % flour
9+50 % storageBigger yard
10Master wind turbine+1 flour from every batch

Realm progression Planned

Paid once for the whole realm; helps every Wind Turbine you own, old and new.

TierNameEffectNeeds
IFlour guild+5 % flour at every Wind Turbine1 Wind Turbine
IIBetter tools-10 % work time2 of them
IIIHauling roadsHaulers from every Wind Turbine walk 10 % faster3 of them at level 3
IVBigger yards+25 % storage at every Wind Turbine4 of them
VMaster buildersUpgrades cost 15 % lessone at level 5
VIApprentices+1 worker place from level 56 of them
VIIFlour charter+10 % flourtwo at level 7
VIIIAll-season workNo slowdown outside the peak season8 of them
IXGuild hallsCard effects here +10 %one at level 9
XRoyal flour works+15 % flour, -15 % upkeepone at level 10, 10 in the realm

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