PALE BLUE ROSELibrary

Confectioner

Fully implemented

Everything it needs is in the game.

2 workers a level turn 13 honey and 13 berries into 20 jam from the town's stock. Boils sweets and confections.

Building window In game

What opens when you click it.

Confectioner
Level 1 of 10
✕
Working
Workers−2 / 2+
PriorityClosedNormalHigh
Production
Jamthis batch
Storage & realm supply
Jam here0 / 150
Realm minimumset by you
Realm maximumoff
Card slots
Empty
Upgrades · this building only
Research + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Confectioner
Unlocks the Confectioner
50 wood · 50 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

RecipeModeUsesMakes
1Berry jam1 Raw Honey, 1 Berries1 Jam
2Fruit preserveFruit preserve: 2 dried berries and 1 honey make 2 jam.
3SherbetSherbet: 1 ice, 1 honey and 1 berries make 1 jam.
4Rice puddingRice pudding: 1 rice, 1 milk and some honey make 2 cooked pots.
5Jam tartsJam tarts: 1 flour and 1 jam make 2 cooked pots.

Its goods are used by:

Research: tier 2 node, base cost 300 research points.

Planned design Planned

Its planned design is built.

ConfectionerProduction · level 1 · 2 / 2 workers
×
One batch (game data)
1 Honey1 berriesnewinto1 jamnew 70 ticks
Speed
Work speed100 %
Productivity90 %
Motivation75 %
Job happiness60 %
Working hours
Very shortShortMidLongVery long
Wages a worker
Very lowLowMidHighVery high
Body and mind
Physical
Mental
Danger: death a year0.1 %
Injury a year1 %
Needs none
Around it
Nuisancenone
Fire risklow
Upkeep a month
Wages, 2 workers2 grain
Building1 tools
Condition100 %

production stat sheet. Batch from the game data where it exists; values with a dotted underline are design defaults for the food group.

Age

Middle Age, hall 6+

Inputs and outputs

sugarnewalmondsnewhoneydried fruitnewspicesnewintoConfections (Table T7)newMarzipan (Table T9)new
  • Makes Confections (Table T7: comfits, candied fruit): houses L7+, Feast Hall; Marzipan (Table T9): houses L9+, banquet platters (Table T10), royal gifts
  • Needs sugar, almonds, honey, dried fruit, spices; 2 confectioners

Range rule

a rich quarter: within 64 m of houses L6+

Links

Why it is interesting

Table T7 and T9 from imported sugar and almonds: the harbour's trade decides how high the table climbs.

Named by

Goods and chains

What it takes in and gives out, with the buildings on the other end.

AlmondsNeeds

Made by

None yet
HoneyNeeds

Made by

Needed by

None yet

Needed by

None yet

All stats Game data

Model
confectioner
Footprint
8 x 6 m
Door
front side, offset 0 m
Build cost
50 wood, 50 stone
Build work
4,200
Builders at once
3
Storage
150 jam
Card slots
1
Tier
a
Makes
jam
Work per batch
70 ticks (3.5 s of work)
Workers per level
2
Works outdoors
no
Consumes
Honey: 1; Berries: 1

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!2/2Storage full
Storage full

Stopped until haulers take the output away.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+2 workersMore hands
3+10 % work speedFaster work
4+50 % storageBigger yard
5Seasoned crew+10 % work speed for everyone here
6+2 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % jam
9+50 % storageBigger yard
10Master confectioner+1 jam from every batch

Realm progression Planned

Paid once for the whole realm; helps every Confectioner you own, old and new.

TierNameEffectNeeds
IJam guild+5 % jam at every Confectioner1 Confectioner
IIBetter tools-10 % work time2 of them
IIIHauling roadsHaulers from every Confectioner walk 10 % faster3 of them at level 3
IVBigger yards+25 % storage at every Confectioner4 of them
VMaster buildersUpgrades cost 15 % lessone at level 5
VIApprentices+1 worker place from level 56 of them
VIIJam charter+10 % jamtwo at level 7
VIIIAll-season workNo slowdown outside the peak season8 of them
IXGuild hallsCard effects here +10 %one at level 9
XRoyal jam works+15 % jam, -15 % upkeepone at level 10, 10 in the realm

Same category