Gingerbread Baker
Everything it needs is in the game.
2 workers a level turn 3 honey and 3 flour into 5 jam from the town's stock. Bakes spiced honey cakes.
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
| Recipe | Mode | Uses | Makes |
|---|---|---|---|
| 1 | 1 Flour, 1 Raw Honey | 1 Jam |
Its goods are used by:
Research: tier 2 node, base cost 300 research points.
Planned design Planned
Its planned design is built.
production stat sheet. Batch from the game data where it exists; values with a dotted underline are design defaults for the food group.
Age
Middle Age, hall 6+
Inputs and outputs
- Makes Gingerbread (Table T7, a confection): houses L7+, Fairground (fair sweets), gifts; Honey cakes: Feast Hall, festivals
- Needs rye flour, honey, spices (Spice merchant); 2 bakers
Range rule
a market town: within 64 m of a Market or Fairground
Why it is interesting
A guild sweet (Nuremberg Lebkuchen): Table T7 from local honey and a little imported spice, cheaper than the confectioner's sugar route.
Named by
Goods and chains
What it takes in and gives out, with the buildings on the other end.
All stats Game data
- Model
- gingerbread baker
- Footprint
- 8 x 6 m
- Door
- front side, offset 0 m
- Build cost
- 50 wood, 50 stone
- Build work
- 4,200
- Builders at once
- 3
- Storage
- 150 jam
- Card slots
- 1
- Tier
- a
- Makes
- jam
- Work per batch
- 70 ticks (3.5 s of work)
- Workers per level
- 2
- Works outdoors
- no
- Consumes
- Flour: 1; Honey: 1
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Stopped until haulers take the output away.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +2 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | +50 % storage | Bigger yard |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +2 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % jam |
| 9 | +50 % storage | Bigger yard |
| 10 | Master gingerbread baker | +1 jam from every batch |
Realm progression Planned
Paid once for the whole realm; helps every Gingerbread Baker you own, old and new.
| Tier | Name | Effect | Needs |
|---|---|---|---|
| I | Jam guild | +5 % jam at every Gingerbread Baker | 1 Gingerbread Baker |
| II | Better tools | -10 % work time | 2 of them |
| III | Hauling roads | Haulers from every Gingerbread Baker walk 10 % faster | 3 of them at level 3 |
| IV | Bigger yards | +25 % storage at every Gingerbread Baker | 4 of them |
| V | Master builders | Upgrades cost 15 % less | one at level 5 |
| VI | Apprentices | +1 worker place from level 5 | 6 of them |
| VII | Jam charter | +10 % jam | two at level 7 |
| VIII | All-season work | No slowdown outside the peak season | 8 of them |
| IX | Guild halls | Card effects here +10 % | one at level 9 |
| X | Royal jam works | +15 % jam, -15 % upkeep | one at level 10, 10 in the realm |