PALE BLUE ROSELibrary

Horse Barn

Fully implemented

Everything it needs is in the game.

The barn of the horses. Drag its paddock along the barn wall; fence it and the horses graze outside.

Building window In game

What opens when you click it.

Horse Barn
Level 1 of 10
✕
Working
Research tier 3Hold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Horse Barn
Unlocks the Horse Barn
free

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

Research: tier 2 node, base cost 300 research points.

Planned design Planned

Its planned design is built.

Horse BarnBreeding · level 1
×
Farm type
BreedingDraftWar horses
Stock
18adults
6young
24pasture limit
+2born a month
Cull rule
Keep allCull above capacityKeep halfCull oldCull all
Pasture
dragged along the barngrass 80 %
Winter hay120 / 300
Makes this month
horses
Wages a worker
Very lowLowMidHighVery high

livestock window: farm type, stock, cull rule, pasture.

Problems it fixes

  • A placement anchor with no job

Today

8 x 6 m anchor, 36 wood, no staff; its paddock is dragged along it

Modes

Winter stallsFarrier stocksSick bayManure
  • Winter stalls: 2 hay + 1 straw bedding a horse: fitness kept, 1 manure per 2 horses a month
  • Farrier stocks: shod horses work +10 %, no lameness
  • Sick bay: Recovery on site
  • Manure: to the compost heap

Inputs and outputs

haynewstraw beddingnewhorsesintohorses

Links

The player decision

Stalls cap the herd you can winter: herd size vs hay

Its job

Horses stay fit in winter (no grade loss); farrier work (horseshoes).

Livestock

  • Herd Horses
  • Makes horses for carts, riders, ploughs
  • Farm types Breeding / Draft / War horses

Named by

Cull rules

Keep allno slaughter: the herd grows to the pasture's limit
Cull above capacityevery head born above the limit goes to the butcher, oldest first
Keep halfslaughter down to half the limit: most meat now, the herd regrows
Cull oldonly animals past their prime
Cull allempty the barn (to switch breed or farm type)

Goods and chains

What it takes in and gives out, with the buildings on the other end.

All stats Game data

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+1 workersMore hands
3+10 % work speedFaster work
4-10 % upkeepCheaper to run
5Seasoned crew+10 % work speed for everyone here
6+1 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9-10 % upkeepCheaper to run
10Master horse barnServes 25 % more people

Same category