Herb Garden
Everything it needs is in the game.
2 workers a level bring in 1 medicine. Beds of pot herbs and simples.
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
| Recipe | Mode | Uses | Makes |
|---|---|---|---|
| 1 | nothing | 1 Medicine |
Research: tier 1 node, base cost 100 research points.
Planned design Planned
Its planned design is built.
crop picker: green = choosable, grey with its reason.
Age
Dark Age
Makes
- Makes Herbs (sage, thyme, rosemary, mint): Herbalist and Apothecary (medicine), Sausage Maker and Kitchen (flavour), Heather Brewery and Abbey Brewery (gruit); Strewing herbs: houses (+health), Inn
- Needs 1 gardener
Range rule
a dragged plot inside an Herbalist's range (the crop picker asks an herbalist in range)
Why it is interesting
Medicine or flavour: the same bed feeds the herbalist's cures or the sausage maker and the gruit brewer.
Goods and chains
What it takes in and gives out, with the buildings on the other end.
Needed by
Needed by
All stats Game data
- Model
- farm mill
- Footprint
- 10 x 10 m
- Door
- front side, offset 0 m
- Build cost
- 15 wood
- Build work
- 700
- Builders at once
- 3
- Storage
- 150 medicine
- Card slots
- 1
- Tier
- a
- Makes
- medicine
- Work per batch
- 56 ticks (2.8 s of work)
- Workers per level
- 2
- Works outdoors
- yes
- Peak season
- summer
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Stopped until haulers take the output away.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +2 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | +50 % storage | Bigger yard |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +2 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % medicine |
| 9 | +50 % storage | Bigger yard |
| 10 | Master herb garden | +1 medicine from every batch |