PALE BLUE ROSELibrary

Verderer's Lodge

Partly implemented - in the game, some parts are still missing

In development (dark): the building is built in the game data and not switched on in the live game yet.

IndustryMiddle AgeProduction window

zoning: game, honey and old growth against timber volume; poaching events

Building window Planned

What will open when you click it.

Verderer's LodgeProduction · level 1 · 2 / 2 workers
×
One batch
inputs to be setintooutputs to be set to be set
Speed
Work speed100 %
Productivity90 %
Motivation70 %
Job happiness50 %
Working hours
Very shortShortMidLongVery long
Wages a worker
Very lowLowMidHighVery high
Body and mind
Physical
Mental
Danger: death a year0.3 %
Injury a year3 %
Needs none
Around it
Noise and dust, 16 m-3 appeal
Fire riskmid
Upkeep a month
Wages, 2 workers2 grain
Building1 tools
Condition100 %

production stat sheet. Batch from the game data where it exists; values with a dotted underline are design defaults for the industry group.

3D model Planned

3D model: not made yet.

Card Planned

BlueprintCommon
Verderer's Lodge
Unlocks the Verderer's Lodge
Middle Age palette

The blueprint card that will unlock it, with its glyph.

Planned design Planned

What it makes and needs, what it links to and why it is worth building.

Age

Middle Age

Makes / needs

  • Makes a forest-law zone of 64 m
  • Needs 1 verderer, coin upkeep

Links

trapper and hunter (stocks x1.5)Bee Farm and Mushroom Grove (+25%)Forester (marked trees only: -40% wood, oaks age to T9+)the "Royal Forest" keystone

Why it is interesting

zoning: game, honey and old growth against timber volume; poaching events

Named by

States Planned

The plate it will show above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps.

LevelAdds
1BuiltThe starting building
2+2 workersMore hands
3+10 % work speedFaster work
4-10 % upkeepCheaper to run
5Seasoned crew+10 % work speed for everyone here
6+2 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9-10 % upkeepCheaper to run
10Master verderer's lodgeServes 25 % more people

Same category