Treasury
Everything it needs is in the game.
It keeps up to 200 wood and 200 food in store. It has no other work yet.
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
Research: tier 3 node, base cost 900 research points.
Planned design Planned
Its planned design is built.
Planned window: the layout of windows; numbers are examples.
Age
Middle Age, hall 4+
Needs
- Makes Holds coin and regalia (theft x0.1); the hall's coin tax needs one
- Needs Stone, an iron lock; 2 guards
Links
Why it is interesting
All the realm's coin in one place: a target later
Named by
Goods and chains
What it takes in and gives out, with the buildings on the other end.
All stats Game data
- Model
- m12c_exchange_hall
- Footprint
- 14 x 12 m
- Door
- front side, offset 0 m
- Build cost
- 80 wood, 100 stone
- Build work
- 6,000
- Builders at once
- 5
- Storage
- 200 wood, 200 food
- Card slots
- 0
- Tier
- a
- Needs town hall level
- 4
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Stopped until haulers take the output away.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +1 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | +50 % storage | Bigger yard |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +1 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % work |
| 9 | +50 % storage | Bigger yard |
| 10 | Master treasury | Serves 25 % more people |