PALE BLUE ROSELibrary

Drainage Adit

Partly implemented - in the game, some parts are still missing

In development (dark): the building is built in the game data and not switched on in the live game yet.

IndustryMiddle Age, hall 6+Production window

an infrastructure bet that collects rent from others

Building window Planned

What will open when you click it.

Drainage AditProduction · level 1 · 2 / 2 workers
×
One batch
polesnewtoolsintooutputs to be set to be set
Speed
Work speed100 %
Productivity90 %
Motivation70 %
Job happiness50 %
Working hours
Very shortShortMidLongVery long
Wages a worker
Very lowLowMidHighVery high
Body and mind
Physical
Mental
Danger: death a year0.24 %
Injury a year4.6 %
Needs none
Around it
Noise and dust, 16 m-3 appeal
Fire riskmid
Upkeep a month
Wages, 2 workers2 grain
Building1 tools
Condition100 %

production stat sheet. Batch from the game data where it exists; values with a dotted underline are design defaults for the industry group.

3D model Planned

3D model: not made yet.

Card Planned

BlueprintCommon
Drainage Adit
Unlocks the Drainage Adit
Middle Age palette

The blueprint card that will unlock it, with its glyph.

Planned design Planned

What it makes and needs, what it links to and why it is worth building.

Age

Middle Age, hall 6+

Needs

polesnewtools
  • Makes drains every shaft of the province above its level, for good
  • Needs one job: 4,000 work, 200 poles, 40 tools; a valley-foot site

Links

all mines of the provincein multiplayer the mines it drains owe 1/9 of their ore (the medieval Stollenneuntel)

Why it is interesting

an infrastructure bet that collects rent from others

Goods and chains

What it takes in and gives out, with the buildings on the other end.

States Planned

The plate it will show above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

2/2Low on poles
Low on supplies

Still working; it runs out soon.

!2/2No poles
Out of supplies

Stopped until the input arrives.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps.

LevelAdds
1BuiltThe starting building
2+2 workersMore hands
3+10 % work speedFaster work
4-10 % upkeepCheaper to run
5Seasoned crew+10 % work speed for everyone here
6+2 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % work
9-10 % upkeepCheaper to run
10Master drainage aditServes 25 % more people

Same category