PALE BLUE ROSELibrary

Charcuterie

Fully implemented

Everything it needs is in the game.

2 workers a level turn 2 meat + 1 salt into 1 expedition ration from the town's stock. Cures bacon and smoked ham.

Building window In game

What opens when you click it.

Charcuterie
Level 1 of 10
✕
Working
Workers−2 / 2+
PriorityClosedNormalHigh
Production
Expedition rationthis batch
Storage & realm supply
Expedition_ration here0 / 150
Realm minimumset by you
Realm maximumoff
Card slots
Empty
Upgrades · this building only
Research + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Charcuterie
Unlocks the Charcuterie
40 wood · 35 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

RecipeModeUsesMakes
1Bacon and ham2 Meat, 1 Salt1 Expedition Ration
2Salt meat1 Meat, 1 Salt1 Salted meat
3Smoked2 Meat, 1 Wood2 Smoked meat
4Smoked hamSmoked ham: 1 meat hung over 1 wood make 1 smoked meat.

Its goods are used by:

Research: tier 2 node, base cost 300 research points.

Planned design Planned

Its planned design is built.

CharcuterieProduction · level 1 · 2 / 2 workers
×
One batch (game data)
2 Meat1 Saltinto1 Expedition Ration 63 ticks
Speed
Work speed100 %
Productivity90 %
Motivation75 %
Job happiness60 %
Working hours
Very shortShortMidLongVery long
Wages a worker
Very lowLowMidHighVery high
Body and mind
Physical
Mental
Danger: death a year0.1 %
Injury a year1 %
Needs none
Around it
Nuisancenone
Fire risklow
Upkeep a month
Wages, 2 workers2 grain
Building1 tools
Condition100 %

production stat sheet. Batch from the game data where it exists; values with a dotted underline are design defaults for the food group.

Age

Middle Age

Inputs and outputs

porknewsaltsaltpetrenewwoodintoSmoked ham (Table T5)newBaconnew
  • Makes Smoked ham (Table T5): houses L5+, Feast Hall, Inn, gifts; Bacon: Kitchen, ships' stores, field rations
  • Needs pork, salt, saltpetre (barn manure), wood (smoke); 2 curers

Range rule

a cool cellar; hams cure 6 months to 2 years

Links

Why it is interesting

Hams climb inside their grade with time: sell young hams now or age them for the Table T5 the houses ask.

Named by

Goods and chains

What it takes in and gives out, with the buildings on the other end.

PorkNeeds

Made by

None yet
WoodNeeds

Made by

None yet

Needed by

None yet
BaconMakes

Needed by

None yet

All stats Game data

Model
charcuterie
Footprint
8 x 6 m
Door
front side, offset 0 m
Build cost
40 wood, 35 stone
Build work
3,600
Builders at once
3
Storage
150 expedition ration
Card slots
1
Tier
a
Makes
expedition ration
Work per batch
63 ticks (3.15 s of work)
Workers per level
2
Works outdoors
no
Consumes
Meat: 2; Salt: 1

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!2/2Storage full
Storage full

Stopped until haulers take the output away.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+2 workersMore hands
3+10 % work speedFaster work
4+50 % storageBigger yard
5Seasoned crew+10 % work speed for everyone here
6+2 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % expedition ration
9+50 % storageBigger yard
10Master charcuterie+1 expedition ration from every batch

Realm progression Planned

Paid once for the whole realm; helps every Charcuterie you own, old and new.

TierNameEffectNeeds
IExpedition_ration guild+5 % expedition ration at every Charcuterie1 Charcuterie
IIBetter tools-10 % work time2 of them
IIIHauling roadsHaulers from every Charcuterie walk 10 % faster3 of them at level 3
IVBigger yards+25 % storage at every Charcuterie4 of them
VMaster buildersUpgrades cost 15 % lessone at level 5
VIApprentices+1 worker place from level 56 of them
VIIExpedition_ration charter+10 % expedition rationtwo at level 7
VIIIAll-season workNo slowdown outside the peak season8 of them
IXGuild hallsCard effects here +10 %one at level 9
XRoyal expedition ration works+15 % expedition ration, -15 % upkeepone at level 10, 10 in the realm

Same category