Porcelain Kiln
Everything it needs is in the game.
Fires 1 pottery of fine china clay from every kaolin in the town's stock.
Building window In game
What opens when you click it.
3D model In game
Card In game
The blueprint card you buy to unlock it carries the same glyph.
In the game now Game data
Its live recipes, who uses its goods and how you unlock it.
| Recipe | Mode | Uses | Makes |
|---|---|---|---|
| 1 | Porcelain | 1 Kaolin | 1 Pottery |
| 2 | Stoneware | 2 Clay, 1 Salt, 1 Coal | 1 Pottery |
| 3 | Fine porcelain | 2 Kaolin, 1 Sand, 2 Coal | 2 Pottery |
| 4 | Encaustic tiles | 2 Clay, 1 Coal | 4 Roof tiles |
Its goods are used by:
Research: tier 2 node, base cost 300 research points.
Planned design Planned
Its planned design is built.
production stat sheet. Batch from the game data where it exists; values with a dotted underline are design defaults for the crafts group.
Planned name
High Kiln (today: Porcelain Kiln)
Age
Middle Age, hall 6+
Problems it fixes
- a rare deposit makes the commonest luxury
- no grade
- 1 level
- placeholder
Today
1 kaolin into 1 pottery (the potter's Home T1 good) in 61 ticks, 1 level; kaolin is 1 deposit per 400 provinces
Modes
- Stoneware: 2 clay + 0.2 salt + 1 coal into 1 (Home T5, L5; Rhenish salt glaze, no kaolin)
- Crucibles: 1 kaolin into 4 crucibles
- Porcelain: 2 kaolin + 1 sand + 2 coal into 1 (Home T9, L9)
- Encaustic tiles: 2 clay + 0.1 pigments + 1 coal into 4 encaustic tiles (church and hall floors)
Inputs and outputs
Links
The player decision
kaolin into crucibles that lift glass, assay and gold work, into porcelain (T9), or onto a caravan
Its job
Porcelain to Home T9.
Goods and chains
What it takes in and gives out, with the buildings on the other end.
All stats Game data
- Model
- workshop blacksmith
- Footprint
- 8 x 6 m
- Door
- front side, offset 0 m
- Build cost
- 25 wood, 20 stone
- Build work
- 2,800
- Builders at once
- 3
- Storage
- 150 pottery
- Card slots
- 1
- Tier
- a
- Makes
- pottery
- Work per batch
- 61 ticks (3.05 s of work)
- Workers per level
- 2
- Works outdoors
- no
- Consumes
- Kaolin: 1
States In game
The plate above the building in town.
The green ring fills as the current batch is made.
Workers come here before Normal buildings.
Stopped until haulers take the output away.
Nobody is assigned.
You closed it; workers go elsewhere.
Upgrades 1 to 10 Planned
For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).
| Level | Adds | |
|---|---|---|
| 1 | Built | The starting building |
| 2 | +2 workers | More hands |
| 3 | +10 % work speed | Faster work |
| 4 | +50 % storage | Bigger yard |
| 5 | Seasoned crew | +10 % work speed for everyone here |
| 6 | +2 workers | More hands |
| 7 | +10 % work speed | Faster work |
| 8 | Better yield | +5 % pottery |
| 9 | +50 % storage | Bigger yard |
| 10 | Master porcelain kiln | +1 pottery from every batch |
Realm progression Planned
Paid once for the whole realm; helps every Porcelain Kiln you own, old and new.
| Tier | Name | Effect | Needs |
|---|---|---|---|
| I | Pottery guild | +5 % pottery at every Porcelain Kiln | 1 Porcelain Kiln |
| II | Better tools | -10 % work time | 2 of them |
| III | Hauling roads | Haulers from every Porcelain Kiln walk 10 % faster | 3 of them at level 3 |
| IV | Bigger yards | +25 % storage at every Porcelain Kiln | 4 of them |
| V | Master builders | Upgrades cost 15 % less | one at level 5 |
| VI | Apprentices | +1 worker place from level 5 | 6 of them |
| VII | Pottery charter | +10 % pottery | two at level 7 |
| VIII | All-season work | No slowdown outside the peak season | 8 of them |
| IX | Guild halls | Card effects here +10 % | one at level 9 |
| X | Royal pottery works | +15 % pottery, -15 % upkeep | one at level 10, 10 in the realm |