PALE BLUE ROSELibrary

Dovecote

Fully implemented

Everything it needs is in the game.

2 workers a level turn 17 wheat into 20 meat from the town's stock. Pigeons for the pot; the guano feeds the fields.

Building window In game

What opens when you click it.

Dovecote
Level 1 of 10
✕
Working
Workers−2 / 2+
PriorityClosedNormalHigh
Production
Meatthis batch
Storage & realm supply
Meat here0 / 150
Realm minimumset by you
Realm maximumoff
Card slots
Empty
Upgrades · this building only
Research + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Dovecote
Unlocks the Dovecote
25 wood

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

RecipeModeUsesMakes
11 Wheat1 Meat

Its goods are used by:

Research: tier 2 node, base cost 300 research points.

Planned design Planned

Its planned design is built.

DovecoteKeep · level 1
×
Farm type
KeepBreed
Stock
18adults
6young
24pasture limit
+2born a month
Cull rule
Keep allCull above capacityKeep halfCull oldCull all
Pasture
dragged along the barngrass 80 %
Winter hay120 / 300
Makes this month
PigeonsnewGuanonewMessage pigeonsnew
Wages a worker
Very lowLowMidHighVery high

livestock window: farm type, stock, cull rule, pasture.

Age

Dark Age

Inputs and outputs

grainnewintoPigeonsnewGuanonewMessage pigeonsnew
  • Makes Pigeons (squabs): Feast Hall, Manor House; Guano: fields (rich fertilizer), Tannery (softening hides); Message pigeons: Post station, Intelligence Agency, War Department
  • Needs grain (the pigeons feed on fields within 48 m); 1 dovekeeper

Range rule

a tower near fields; the lord's right: one a manor; fields within 48 m lose 2 % grain

Links

Why it is interesting

Pigeons eat the fields around them (-2 %) but bring guano, squabs and messages; only a manor may raise one.

Notes

makes messages, manure; needs grain

Goods and chains

What it takes in and gives out, with the buildings on the other end.

GrainNeeds

Made by

None yet
PigeonsMakes

Needed by

None yet
GuanoMakes

Needed by

None yet

Needed by

None yet

All stats Game data

Model
cattle barn
Footprint
12 x 10 m
Door
front side, offset 0 m
Build cost
25 wood
Build work
1,200
Builders at once
3
Storage
150 meat
Card slots
1
Tier
a
Makes
meat
Work per batch
56 ticks (2.8 s of work)
Workers per level
2
Works outdoors
yes
Peak season
spring
Consumes
Wheat: 1

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!2/2Storage full
Storage full

Stopped until haulers take the output away.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+2 workersMore hands
3+10 % work speedFaster work
4+50 % storageBigger yard
5Seasoned crew+10 % work speed for everyone here
6+2 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % meat
9+50 % storageBigger yard
10Master dovecote+1 meat from every batch

Same category