PALE BLUE ROSELibrary

Malthouse

Fully implemented

Everything it needs is in the game.

2 workers a level turn 17 barley into 20 oats from the town's stock. Steeps and kilns barley into malt.

Building window In game

What opens when you click it.

Malthouse
Level 1 of 10
✕
Working
Workers−2 / 2+
PriorityClosedNormalHigh
Production
Oatsthis batch
Storage & realm supply
Oats here0 / 150
Realm minimumset by you
Realm maximumoff
Card slots
Empty
Upgrades · this building only
Research + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Malthouse
Unlocks the Malthouse
30 wood · 25 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

RecipeModeUsesMakes
1Barley malt2 Barley1 Oats
2Wheat malt2 Wheat, 1 Wood1 Oats
3Peat kiln2 Barley, 1 Peat1 Oats

Its goods are used by:

Research: tier 2 node, base cost 300 research points.

Planned design Planned

Its planned design is built.

MalthouseProduction · level 1 · 2 / 2 workers
×
One batch (game data)
2 Barleyinto1 Oats 56 ticks
Speed
Work speed100 %
Productivity90 %
Motivation75 %
Job happiness60 %
Working hours
Very shortShortMidLongVery long
Wages a worker
Very lowLowMidHighVery high
Body and mind
Physical
Mental
Danger: death a year0.1 %
Injury a year1 %
Needs none
Around it
Smoke, 24 m-5 appeal
Fire riskhigh
Upkeep a month
Wages, 2 workers2 grain
Building1 tools
Condition100 %

production stat sheet. Batch from the game data where it exists; values with a dotted underline are design defaults for the food group.

Age

Dark Age

Inputs and outputs

barleywheatwoodpeatintoMaltnewMalt dustnew
  • Makes Malt (barley, wheat): Brewery (ale, hopped beer, wheat beer), Heather Brewery, Distillery, Vinegar Maker; Malt dust: Pig Sty, Compost Heap
  • Needs barley or wheat, wood or peat (kiln); 2 maltsters

Range rule

a steeping tank needs water within 12 m (well or river); the kiln smokes: -appeal within 16 m

Links

Why it is interesting

Brewing from malt instead of raw grain gives +1 drink grade, and peat or wood smoke flavours the region's beer, but the barley is gone from the bakers.

Notes

A Malthouse (barley into malt) and a Hop Garden feed it; the Cooper's barrels let beer travel.

Named by

Goods and chains

What it takes in and gives out, with the buildings on the other end.

BarleyNeeds

Made by

WheatNeeds

Made by

WoodNeeds

Made by

None yet
PeatNeeds

Made by

MaltMakes

Needed by

Needed by

None yet

All stats Game data

Model
malthouse
Footprint
8 x 6 m
Door
front side, offset 0 m
Build cost
30 wood, 25 stone
Build work
3,000
Builders at once
3
Storage
150 oats
Card slots
1
Tier
a
Makes
oats
Work per batch
56 ticks (2.8 s of work)
Workers per level
2
Works outdoors
no
Consumes
Barley: 2

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!2/2Storage full
Storage full

Stopped until haulers take the output away.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+2 workersMore hands
3+10 % work speedFaster work
4+50 % storageBigger yard
5Seasoned crew+10 % work speed for everyone here
6+2 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % oats
9+50 % storageBigger yard
10Master malthouse+1 oats from every batch

Realm progression Planned

Paid once for the whole realm; helps every Malthouse you own, old and new.

TierNameEffectNeeds
IOats guild+5 % oats at every Malthouse1 Malthouse
IIBetter tools-10 % work time2 of them
IIIHauling roadsHaulers from every Malthouse walk 10 % faster3 of them at level 3
IVBigger yards+25 % storage at every Malthouse4 of them
VMaster buildersUpgrades cost 15 % lessone at level 5
VIApprentices+1 worker place from level 56 of them
VIIOats charter+10 % oatstwo at level 7
VIIIAll-season workNo slowdown outside the peak season8 of them
IXGuild hallsCard effects here +10 %one at level 9
XRoyal oats works+15 % oats, -15 % upkeepone at level 10, 10 in the realm

Same category