PALE BLUE ROSELibrary

Frame Sawmill

Fully implemented

Everything it needs is in the game.

Cuts 1 timber frame from every 2 wood of the town's stock.

Building window In game

What opens when you click it.

Frame Sawmill
Level 1 of 10
✕
Working
Workers−2 / 2+
PriorityClosedNormalHigh
Work mode
Auto (idles on a year of stock)Keep working
Production
Timber framethis batch
Storage & realm supply
Timber_frame here0 / 150
Realm minimumset by you
Realm maximumoff
Card slots
Empty
Upgrades · this building only
Research tier 2 + blueprint cardHold to demolish

3D model In game

Drag to turn · scroll to zoom

Card In game

BlueprintCommon
Frame Sawmill
Unlocks the Frame Sawmill
35 wood · 15 stone

The blueprint card you buy to unlock it carries the same glyph.

In the game now Game data

Its live recipes, who uses its goods and how you unlock it.

RecipeModeUsesMakes
1Beams2 Wood1 Timber frame
2Planks2 Wood1 Wainscot
3Laths1 Wood4 Lath
4Bark2 Wood1 Tanbark, 1 Lath
5Rive stavesRive staves: 2 wood split with a froe kept sharp on 0.2 whetstone make 3 stave.

Its goods are used by:

Research: tier 2 node, base cost 300 research points.

Planned design Planned

Its planned design is built.

Lumber yardBeams · level 1 · 2 / 2 workers
×
Mode
BeamsPlanksLathsBark
One batch (game data)
2 Woodinto1 Timber frame 56 ticks
Speed
Work speed100 %
Productivity90 %
Motivation70 %
Job happiness50 %
Working hours
Very shortShortMidLongVery long
Wages a worker
Very lowLowMidHighVery high
Body and mind
Physical
Mental
Danger: death a year0.3 %
Injury a year3 %
Needs none
Around it
Noise and dust, 16 m-3 appeal
Fire riskmid
Upkeep a month
Wages, 2 workers2 grain
Building1 tools
Condition100 %

production stat sheet. Batch from the game data where it exists; values with a dotted underline are design defaults for the industry group.

Planned name

Lumber yard (today: Frame Sawmill)

Age

Dark Age

Problems it fixes

  • duplicate of the yard
  • no tree species although dark rows name oak beam, oak plank, pine beam, spruce log

Today

2 wood into 1 timber frame in 56 ticks, sawmill model; the carpenters' yard makes the same frame faster

Modes

BeamsPlanksLathsBark
  • Beams: 1 log into 1 oak beam or pine beam (species of the forester's trees)
  • Planks: 1 log into 3 oak plank
  • Laths: 1 wood into 6 laths (+ treenails)
  • Bark: +0.3 oak bark and 0.5 kindling a log

Inputs and outputs

woodintooak beamnewpine beamnewoak planknewlathsnew

Range rule

L5 milestone: water saw (river within 12 m, +100 % speed; Villard de Honnecourt drew one c. 1230)

Links

The player decision

species and product mix; a river site for the water saw

Its job

Timber frames for houses and mills.

Notes

A new building: Lumber yard (new (dark rows name them)); makes oak, pine and spruce beams

Named by

Goods and chains

What it takes in and gives out, with the buildings on the other end.

WoodNeeds

Made by

None yet

Needed by

None yet

Needed by

None yet

Needed by

All stats Game data

Model
sawmill
Footprint
10 x 7.5 m
Door
front side, offset 0 m
Build cost
35 wood, 15 stone
Build work
3,000
Builders at once
3
Storage
150 timber frame
Card slots
1
Tier
a
Makes
timber frame
Work per batch
56 ticks (2.8 s of work)
Workers per level
2
Works outdoors
no
Consumes
Wood: 2

States In game

The plate above the building in town.

2/2
Working

The green ring fills as the current batch is made.

2/2
High priority

Workers come here before Normal buildings.

!2/2Storage full
Storage full

Stopped until haulers take the output away.

!0/2No workers
No workers

Nobody is assigned.

0/2
Closed

You closed it; workers go elsewhere.

Upgrades 1 to 10 Planned

For this building only. Levels 5 and 10 are the big steps. Live today: 1 level(s).

LevelAdds
1BuiltThe starting building
2+2 workersMore hands
3+10 % work speedFaster work
4+50 % storageBigger yard
5Seasoned crew+10 % work speed for everyone here
6+2 workersMore hands
7+10 % work speedFaster work
8Better yield+5 % timber frame
9+50 % storageBigger yard
10Master frame sawmill+1 timber frame from every batch

Realm progression Planned

Paid once for the whole realm; helps every Frame Sawmill you own, old and new.

TierNameEffectNeeds
ITimber_frame guild+5 % timber frame at every Frame Sawmill1 Frame Sawmill
IIBetter tools-10 % work time2 of them
IIIHauling roadsHaulers from every Frame Sawmill walk 10 % faster3 of them at level 3
IVBigger yards+25 % storage at every Frame Sawmill4 of them
VMaster buildersUpgrades cost 15 % lessone at level 5
VIApprentices+1 worker place from level 56 of them
VIITimber_frame charter+10 % timber frametwo at level 7
VIIIAll-season workNo slowdown outside the peak season8 of them
IXGuild hallsCard effects here +10 %one at level 9
XRoyal timber frame works+15 % timber frame, -15 % upkeepone at level 10, 10 in the realm

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